Closed xboxones1 closed 8 months ago
Need more information to fix. What did you change (if anything)? What's in the file (any managed references)? What type is the asset? Anything you can give me is helpful.
Open globalgamemanagers - BuildSettings, export it to txt, you don’t even have to edit it, import it back and save it’s broken
Can you try replacing your classdata.tpk file with the tpk in this zip? https://nightly.link/AssetRipper/Tpk/workflows/type_tree_tpk/master/lz4_file.zip
Now the import works correctly, the asset does not break. Thanks
When importing a dump in txt format, the asset breaks. After saving and re-exporting it says
Asset failed to deserialize.
Everything works with a dump in json format