Open crazy-night opened 1 month ago
There is no "delete gameobject" feature, but if it works for you, you can open the gameobject reference in the transform and set m_IsActive to false to disable it. While you can delete assets, you would need to make sure all references are accounted for, something uabea doesn't support doing for you.
I'm trying to modify a mod. It contains multiple animators. It seems that I need to delete assets one by one. How can I remove a whole object tree? I just want the one highlighted, p_cf_top_wedding, and delete other animators.
Sorry for my poor description. I've no idea about the terms.