nesrak1 / UABEA

c# uabe for newer versions of unity
MIT License
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Asset failed to deserialize. #344

Closed pipiripapu closed 6 months ago

pipiripapu commented 6 months ago

Hello, I have tried to modify this subway surfers asset with another asset from its Chinese version by exporting and importing the meshes as dump (the same with animation clip), it has worked with other assets but not with this one, the asset fails to deserialize, there is any way to make it work? I also attach the assets 1 assets.zip

nesrak1 commented 6 months ago

It seems like you imported the mesh asset from somewhere else. Asset dumps are not and will not be compatible between engine versions.

pipiripapu commented 6 months ago

so there is no way to replace?

pipiripapu commented 6 months ago

Hello, I solved it by using an asset but from the same Chinese version and using it in the global version