nesrak1 / UABEA

c# uabe for newer versions of unity
MIT License
1.03k stars 134 forks source link

Fbx Support #60

Open Minileandro opened 3 years ago

Minileandro commented 3 years ago

Could add the feature to extract 3D models in fbx? In which everything included in it comes (eg vertex color, uv)

nesrak1 commented 3 years ago

If you're going to be exporting models, I'd just suggest using assetstudio. uabe had mesh support to obj but that's it, anything more than that (even mesh to fbx) is quite a bit of work and isn't really necessary right now given there is a good alternative.

Minileandro commented 3 years ago

asset studio works very bad for what i want, uabe works well (only is missing vertex color that i need).

nesrak1 commented 3 years ago

I'm not sure why assetstudio would work very bad since it has all the features you suggested already. Uabe afaik only supports mesh export and no materials. If all you want is stuff like uvs and vertex color, it wouldn't be that hard to implement something close to uabe's mesh plugin. It'll be on the list of things to do but don't expect it anytime soon (there's still lots of base uabe things that need to be finished)

Minileandro commented 3 years ago

The asset studio when exporting causes models to be in the wrong places (maybe 90%), and in some models it duplicates them. UABE was the best so far,only just really needs the vertex color (and the uv of course). I will wait then, thanks ;)

omegali commented 3 years ago

@Minileandro you can try utinyripper u might have to edit the type of material later but it should work for what u want.

Minileandro commented 3 years ago

I know, and I have it in utiny version, but it made most of the models combined, etc...