Open Minileandro opened 3 years ago
If you're going to be exporting models, I'd just suggest using assetstudio. uabe had mesh support to obj but that's it, anything more than that (even mesh to fbx) is quite a bit of work and isn't really necessary right now given there is a good alternative.
asset studio works very bad for what i want, uabe works well (only is missing vertex color that i need).
I'm not sure why assetstudio would work very bad since it has all the features you suggested already. Uabe afaik only supports mesh export and no materials. If all you want is stuff like uvs and vertex color, it wouldn't be that hard to implement something close to uabe's mesh plugin. It'll be on the list of things to do but don't expect it anytime soon (there's still lots of base uabe things that need to be finished)
The asset studio when exporting causes models to be in the wrong places (maybe 90%), and in some models it duplicates them. UABE was the best so far,only just really needs the vertex color (and the uv of course). I will wait then, thanks ;)
@Minileandro you can try utinyripper u might have to edit the type of material later but it should work for what u want.
I know, and I have it in utiny version, but it made most of the models combined, etc...
Could add the feature to extract 3D models in fbx? In which everything included in it comes (eg vertex color, uv)