Closed a402245 closed 1 year ago
Thank you very much for the report, @a402245 . And sorry I didn't noticed it sooner.
Github only warns me about being mentioned (i.e., using @Lisias on the text), not when someone opens an issue!
I'm working on it.
It's not only the "showNames", the "enableFlares" also is being ignored.
It's not a typo, it's some shitty code I wrote that screwed up the settings' loading somehow…
Saving is OK.
Well.. Nope. Loading is partially working - the debugMode
setting is working fine by example.
So the ConfigNode itself is being loaded fine.
I think the problem is on the KSPe's ConfigNodeWithSteroids.HasNode
…. :/
Maybe a different misbehaviour from the same bug reported on https://github.com/net-lisias-ksp/KSPe/issues/23 ?
YES! The same misbehaviour!
[LOG 00:12:11.839] DOE *****
[LOG 00:12:11.840] DistantFlare = DistantFlare
{
}
[LOG 00:12:11.840] DistantVessel = DistantVessel
{
}
[LOG 00:12:11.840] SkyboxBrightness = SkyboxBrightness
{
}
``
The nodes above should be filled with data, but they are empty!
The issue https://github.com/net-lisias-ksp/KSPe/issues/23 was bogus.
But the KSPe.ConfigNodeWithSteroids
still have a bug on the HasNode
method. Handling it on https://github.com/net-lisias-ksp/KSPe/issues/40
Closing this issue, as KSPe.Light.DOE
was updated with the fix mentioned above.
as per title. set "show names on mouseover" to on and click apply. next time loading the game, the setting is not remembered.