Hi, I'm getting this error when I dont use bitmap font.
Phaser.Cache.getBitmapFont: Key "Arial" not found in Cache.
phaser.min.js:3 Uncaught TypeError: Cannot read property 'font' of null
at c.BitmapText.updateText (phaser.min.js:3)
at new c.BitmapText (phaser.min.js:3)
at c.GameObjectFactory.bitmapText (phaser.min.js:3)
at enableTypingSpecificMessage (typewriter.js:45)
at start (typewriter.js:26)
at Object.start (typewriter.js:111)
at EJ.Story.create (Story.js:20)
at c.StateManager.loadComplete (phaser.min.js:3)
at c.Loader.finishedLoading (phaser.min.js:3)
at c.Loader.processLoadQueue (phaser.min.js:3)
Here my code, even if I comment fontFamily it return error.
var typewriter = new Typewriter();
typewriter.init(game, {
x: 290,
y: 40,
fontFamily: "Arial",
fontSize: 26,
maxWidth: 300,
sound: this.game.add.audio('track'),
text: "Some text to be typed!"
});
typewriter.start();
Unfortunately currently this plugin only supports bitmap text, because it needs to pick letter by letter. I might look into it to support normal text as well.
Hi, I'm getting this error when I dont use bitmap font.
Here my code, even if I comment fontFamily it return error.
Any suggestions?