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[Paladin] Judgement of The Crusader doesn't give Holy Damage Bonus #912

Open netherspite opened 6 years ago

netherspite commented 6 years ago

Issue by Tolgren
Sunday Jul 05, 2015 at 16:59 GMT
Originally opened as https://github.com/ccshiro/cc-buglist/issues/912


It should give around 219 Holy Damage Bonus on highest Rank, still Seal of Blood does only a small amount more damage as without the Judgement.


Without Judgement:

wowscrnshot_070515_185305

Seal of Blood does around 230-260 damage.


With Judgement:

wowscrnshot_070515_185444

Seal of Blood does around 230-290 damage, basically the same.

netherspite commented 6 years ago

Comment by Ensipid
Sunday Jul 05, 2015 at 22:00 GMT


Same problem happens with Seal of Command. ccsoc

Problem doesn't occur with Seal of Righteousness. ccsor

netherspite commented 6 years ago

Comment by ccshiro
Friday Jul 17, 2015 at 21:27 GMT


Tested Seal of Command and Seal of Righteousness, they have the intended scaling with Judgement of the Crusader up.

As for Seal of Blood, whether or not it should give more retaliation damage with Judgement of the Crusader up is not entirely clear. The seal damage with the judgement works a bit strange, and I could see it as possible that it shouldn't scale, too. Then again, I could see the opposite also being true. In summary, we should look for some evidence of this I think.

netherspite commented 6 years ago

Comment by Tolgren
Saturday Jul 18, 2015 at 03:34 GMT


Regarding Seal of Blood:

Seal mechanic discussion on EJ in 2007: http://forums.elitistjerks.com/topic/9664-paladin-seal-mechanics/

It seems that Seal of Blood damage has 0% spell damage coefficient, which means it indeed doesn't benefit from the +Holydmg bonus from Judgement of the Crusader.

Also, I didn't test it Seal of Command, but as a side note, Seal of Command has a 20% spell damage coefficient, and 29% for holy spell damage. source: https://web.archive.org/web/20060328090156/http://forums.worldofwarcraft.com/thread.aspx?fn=wow-paladin&t=647087&p=1&tmp=1#post647087

netherspite commented 6 years ago

Comment by Barroth
Saturday Jul 18, 2015 at 17:46 GMT


Found this question on the wow forums: "...3. How come JotC (additional holy damage) doesn't really give a damage boost to seal of blood?

3) Seal of Blood itself has no spell damage coefficient ... "

http://web.archive.org/web/20080221133542/http://forums.worldofwarcraft.com/thread.html?topicId=104544938&sid=1&pageNo=6

Seal of Command already has 20% spelldamage and 29% holy scaling.

netherspite commented 6 years ago

Comment by CCjudgement
Monday Feb 15, 2016 at 23:46 GMT


I have solved this bug report in regards to seal of blood:

Seal of Blood SHOULD: Be based on weapon damage/physical stats Deal holy damage Be able to crit Crits should proc vengeance Should NOT scale with spell damage

Judgement of Blood SHOULD: Be affected by physical stats i.e melee crit/hit SHOULD scale with spell damage at 43% (The same as Judgement of Command)

TL;DR: Judgement of crusader should not affect seal of blood, It should however affect judgement of blood at 43%.

1st Source http://web.archive.org/web/20080221133542/http://forums.worldofwarcraft.com/thread.html?topicId=104544938&sid=1&pageNo=6

Seal of Blood itself has no spell damage coefficient, but SoComm only has 20%. The Judgement (Seal of Blood) has a 43% spell damage coefficient, though, equivalent to Judgement of Command, meaning it will always have higher Judgement damage because of its higher base damage.

800-1000 damage, speed 3.6, crit chance 30% (pre-patch) 350 bonus spell damage

... Seal of Command range: 830-1,037 Holy damage. Avg: 933.5 ... Seal of Blood range: 414-519 Holy damage. Avg: 466.5

... Judgement of Command range: (228 to 252) + (0.43(350)) = 379-403 Holy damage. Avg: 391 ... Judgement of Blood range: (331 to 362) + (0.43(350)) = 482-513 Holy damage. Avg: 497

White damage over 5 minutes: (Avg)(total seconds / weapon speed) = (900)(300 / 3.6) = 75,000 ... Critical white damage: (total damage)(critical chance / 100) = (75k)(0.3) = 22,500 ... ... Total white damage: 22,500 + 75,000 = 97,500

Seal of Command damage: (Avg)(ppm) = (933.5)(75) = 32,673 ... Critical SoC damage: (32,673)(0.3) = 9,802 ... ... Total SoC damage: 9,802 + 32,673 = 42,475 Seal of Blood damage: (Avg)(total seconds / weapon speed) = (466.5)(300 / 3.6) = 38,875 ... Critical SoB damage: (38,875)*(0.3) = 11,663 ... ... Total SoB damage: 11,663 + 38,875 = 50,538

Judgement of Command damage: (Avg)(300 / 8) = (391)(37.5) = 14,623 ... Critical JoC damage: (14,623)(0.3) = 4,399 ... ... Total JoC damage: 4,399 + 14,623 = 19,023 Judgement of Blood damage: (497)(37.5) = 18,638 ... Critical JoB damage: (18,638)*(0.3) = 5,591 ... ... Total JoB damage: 5,591 + 18,638 = 24,229

This doesn't take into account Vengeance bonus, Sanctity Aura bonus, or other miscellaneous bonuses. Plug in higher spell damage numbers and see what ya get.

2nd Source: http://www.engadget.com/2007/11/27/the-light-and-how-to-swing-it-command-vs-blood/ 27/11/07

3rd Source: http://wowwiki.wikia.com/wiki/Seal_of_Blood

netherspite commented 6 years ago

Comment by ccnim
Tuesday Feb 16, 2016 at 23:10 GMT


So is it working as it should currently or does the judgement of blood not scale?