Closed kwangrim closed 6 years ago
I already tested this library on my device few month ago. Could I receive more information about build environment? Unity version and Xcode version and ios version.... etc...
Anyway I'm not sure I have a time to testing that....
Thank you comments
A build error occurs at the part of NativeBindings.cs.
const string DLL_NAME = "webp";
const string DLL_NAME = "webp";
const string DLL_NAME = DLL_NAME;
Replacing DLL_NAME with "webp" will build but not image.
I would appreciate if you could share a unity project that works properly on iOS.
My system information is as follows. unity: 5.6.4p4 macOS: 10.13.2 xcode: 9.3
That's a bug for me.
For ios, we need to change DLL_NAME to "__Internal"
#if UNITY_EDITOR
const string DLL_NAME = "webp";
#elif UNITY_ANDROID
const string DLL_NAME = "webp";
#elif UNITY_IOS
const string DLL_NAME = "__Internal";
#endif
It works well. thank you.
it was fixed.
Can you upload a working example?
please...TT