Open moutonnoireu opened 8 years ago
I really like this idea; but, I'm honestly not sure how possible it is. I'd have to look into the .exe's implementation of the in-game tracker to see if there is any "easy" execution paths I can modify during runtime.
Thanks for the answer and for searching a way to do that. :)
I've had a look at the feasibility of doing this.
Firstly, making the native item tracker show more than 10 items is really, really easy. It actually works fine for about 12/14 items without doing anything further.
However, the problem is making the tracker scale to fit the amount of items you want to be able to show. The native tracker is built in a pretty hard-coded way to only show 2 items per row. It's possible to make it show more per row, but then I've run into the issue of the minimap having to be aligned to the left side of the item tracker which looks stupid (it should be right-aligned).
That's about as far as I've gotten. So, I'm not ruling this out as impossible, but it will require a fair amount of work so I'm not sure when I will get the time to look at it further.
Glad to see it can be worked out. So, maybe in a far future we will have that :D
Hello, could it be possible to manage the ingame Afterbirth item tracker with options like making the item icons smaller, adding more item rows, etc... ?
Thanks for your great software, that hud really is dope ;)