Closed Sh4d closed 4 years ago
can you try this one?
const colorDef<uint16_t> oled_inverted[6] MEMMODE={
{{BLACK,WHITE},{BLACK,WHITE,WHITE}},//bgColor
{{WHITE,BLACK},{WHITE,BLACK,BLACK}},//fgColor
{{WHITE,BLACK},{WHITE,BLACK,BLACK}},//valColor
{{WHITE,BLACK},{WHITE,BLACK,BLACK}},//unitColor
{{WHITE,BLACK},{BLACK,BLACK,BLACK}},//cursorColor
{{WHITE,BLACK},{BLACK,WHITE,WHITE}},//titleColor
};
Damn, I thought I'd tried everything but that worked. Thanks!
The example code has the following which renders black text on a white background:
I flipped this around to white text on black background:
However the border around the selected / unselected items doesn't seem to be configurable, and so I'm ending up with a white border around all the items (rather than black).