I've never been satisfied with the default tuning/non -tuning characters used when editing numeric fields. It would be a simple matter to enable changing of these characters. For example, in items.cpp add the following at line 3:
const char fieldBase::TunningCursor = ">";
const char fieldBase::NonTunningCursor = ":";
Then change line 392 of items.cpp to:
out.print((root.navFocus==this&&sel)?(tunning ? TunningCursor : NonTunningCursor) :" ");
Finally, add the following 2 lines after line 165 of items.h
static const char TunningCursor;
static const char NonTunningCursor;
With these changes, a user can easily change the tuning/non -tuning characters as desired.
I've never been satisfied with the default tuning/non -tuning characters used when editing numeric fields. It would be a simple matter to enable changing of these characters. For example, in items.cpp add the following at line 3: const char fieldBase::TunningCursor = ">"; const char fieldBase::NonTunningCursor = ":";
Then change line 392 of items.cpp to: out.print((root.navFocus==this&&sel)?(tunning ? TunningCursor : NonTunningCursor) :" ");
Finally, add the following 2 lines after line 165 of items.h static const char TunningCursor; static const char NonTunningCursor;
With these changes, a user can easily change the tuning/non -tuning characters as desired.