Open neumond opened 6 years ago
+1 for export selected (I'd prefer export visible, but export selected is much better than export everything)
...and +1 for animated tags :D
I've received the PR with export visible option yesterday, I guess it deserves separate option. By the way, animated tags were implemented.
Alternatively, I think it's possible to add plugin settings with all these options, so the user can choose desired behaviour. Anyway, it still needs some default value.
I would say export visible is suitable for default behavior. As far as animated tags goes, I must have missed that as I'm using an older version of the exporter since I couldn't get the most recent one to work with the latest blender version (2.79).
Hmm.. I'll test it myself in a day or two, it should be working.
Awesome. Apologies for bringing that up in this thread. I've been meaning to further debug and make a request.
I've got the latest exporter working with the latest blender (2.79b) but still cannot get the tags to animate - they show up in the resulting md3 but are static. Perhaps I'm just overlooking something?
EDIT: I'm able to export the test_tag.blend just fine (animated tags and all). But tags parented to bones/or vertices don't seem to work.
KillPixelGames, just wanted to mention in Blender 2.79b I was able to export animated Tags which were parented to bones (and not directly keyed) by using Animation->Action:->Bake Action on the Tags just before export (be sure to save a backup copy before doing it so you can go back and edit things). For the Bake Action options I toggled Only Selected, Visual Keying, Clear Parents and chose Bake Data:Object. Not sure if they're all necessary, but it worked for me.
ah, baking the animation worked. thank you!
This is a voting, please smile-react this post: 👍 — Yes, use selections. 👎 — No, export everything (current implementation). ❤️ — Export visible (soon will become current).
If you have some suggestion or opinion feel free to add a comment.