Closed isombyt closed 8 years ago
Hi, thank you for your request. Can you tell me what dependence is missing? I don't think I used any special library.
I have just install a brand new VC2015 environment to get anything it need. But it still missing APPCRT140D.DLL.And I can't find it anywhere.
nevermoe notifications@github.com于2016年9月30日周五 下午3:43写道:
Hi, thank you for your request. Can you tell me what dependence is missing? I don't think I used any special library.
— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHub https://github.com/nevermoe/unity_metadata_loader/issues/1#issuecomment-250680847, or mute the thread https://github.com/notifications/unsubscribe-auth/AB0W-CviEPQkbw-72AtvIQ41-sb0BB01ks5qvL2HgaJpZM4KJmCA .
Ok, it's strange. I will upload a release version later. Please wait a while.
Hi, I added a release build. Please have a try.
I Recovery most of the method names, but just a little part of the StringLiterals recovered in metadataUsage.I wrote pure Python version to load symbols and found that only 328 of 11261 StringLiteral used in metadataUsage.That was so wired. 根本不知道global-metadata.dat里面的其他StringLiteral用去哪了。。
Sorry, I don't know what's your meaning. You wrote a pure python version of this plugin?
Yes, I wrote such a plugin.To debug on my poor little Linux IDA And found that not all of the StringLiteral registered to metaUsage , the same result as the one you wrote in c++. And I'm trying to find out where the other StringLiteral used,but still have no more ideas.
nevermoe notifications@github.com于2016年10月2日周日 下午5:33写道:
Sorry, I don't know what's your meaning. You wrote a pure python version of this plugin?
— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHub https://github.com/nevermoe/unity_metadata_loader/issues/1#issuecomment-250962542, or mute the thread https://github.com/notifications/unsubscribe-auth/AB0W-ETp0s3VU-es0k1VtWY1UBw-dKhJks5qv3pngaJpZM4KJmCA .
g_metadataUsage isn't consisted of mere StringLiterals. It contains other info like TypeInfo and so on. I don't think those are important so I just ignore them.
Oh, sure. I know about that. I am not focusing on g_metadata. I am looking for other codes which use StringLiteral.
nevermoe notifications@github.com于2016年10月2日周日 下午6:27写道:
g_metadataUsage isn't consisted of mere StringLiterals. It contains other info like TypeInfo and so on. I don't think those are important so I just ignore them.
— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHub https://github.com/nevermoe/unity_metadata_loader/issues/1#issuecomment-250964477, or mute the thread https://github.com/notifications/unsubscribe-auth/AB0W-BRm9Kzg-Ws2ZMgmEkImgYmCXko4ks5qv4cdgaJpZM4KJmCA .
You did a greate job on recovering symbols from the global-metadata.dat The Debug version executable file compiled by VC2015 have some unusual dependence. Could you please compile and upload a Release version Instead.