It is possible to crash this function, it is not protected.
A low priority fix, but nice :-)
Please check debugNode for null.
Thanks! Tom H.
public void disableDebugShape() {
debugNode.detachAllChildren(); <-- line 274
debugNode = null;
assetManager = null;
}
Mar 01, 2015 12:54:34 PM com.jme3.app.Application handleError
SEVERE: Uncaught exception thrown in Thread[LWJGL Renderer Thread,5,main]
java.lang.NullPointerException
at com.jme3.cinematic.MotionPath.disableDebugShape(MotionPath.java:274)
at mygame.appState.Scene4AppState.togglePathDisplay(Scene4AppState.java:628)
Original issue reported on code.google.com by tdhargra...@gmail.com on 1 Mar 2015 at 9:08
Original issue reported on code.google.com by
tdhargra...@gmail.com
on 1 Mar 2015 at 9:08