Closed RomainFranck closed 7 years ago
i will check how to do it by tomorrow and if it is fast to implement you will see it very very soon. if it's not, because i lack of time i don't know when i will take time to implement it.
It need some yak shaving so you will have to wait... Except if you want to implement RTT and textures...
urgh, I'll do it then
added as "uniform sampler2D gDepth"
Hiya, I need the depth of the frags to do the ssao shader