newnoiseanand / omgd-headless-test

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players should be able to "aim" a gun that tracks key movement to aim ala asteroids, rpc calls for movement #4

Closed newnoiseanand closed 9 months ago

newnoiseanand commented 9 months ago

aim could be as simple as rotating the godot icon

that way the "gun" could fire from it's mouth to limit animations / other obejcts for the demo