Closed Jedrzej94 closed 3 years ago
Hi,
I will provide support as soon as possible.
Hello again,
I encountered some problems while supporting YSF plugin. Although I enter the textdraw ID correctly, the return values to me are always negative. If you need it, I can add these functions to the plugin. So you don't need YSF plugin.
Return values
IsValidPlayerTextdraw: 0
IsPlayerTextDrawVisible: 0
PlayerTextdrawGetString:
PlayerTextDrawGetLetterSize: X: 0.000000, Y: 0.000000
PlayerTextDrawGetTextSize: X: 0.000000, Y: 0.000000
PlayerTextDrawGetPos: X: 0.000000, Y: 0.000000
PlayerTextDrawGetColor: 0
PlayerTextDrawGetBoxColor: 0
PlayerTextDrawGetBackgroundCol: 0
PlayerTextDrawGetShadow: 0
PlayerTextDrawGetOutline: 0
PlayerTextDrawGetFont: 0
PlayerTextDrawIsBox: 0
PlayerTextDrawIsProportional: 0
PlayerTextDrawIsSelectable: 0
PlayerTextDrawGetAlignment: 0
PlayerTextDrawGetPreviewModel: 0
PlayerTextDrawGetPreviewRot: X: 0.000000, Y: 0.000000, Z: 0.000000, Zoom: 0.000000
PlayerTextDrawGetPreviewVehCol: 0
The version I tried to add support to
0.3DL
I mean, you can add them as your own. I didn't mean to convert them from YSF or something. It's just some of those functions are mandatory. If you do add them - please keep the same naming convention as YSF does. That way it will be compatible and plug&play
I will update the plugin at a convenient time based on your recommendation.
The features you want have been added to the plugin. Thanks for your suggestion.
Hi,
It would be good if you could provide support for YSF per-player textdraws functions.
https://github.com/IllidanS4/YSF/blob/master/sampsvr_files/pawno/include/YSF.inc#L370