nextcloud / maps

🌍🌏🌎 The whole world fits inside your cloud!
https://apps.nextcloud.com/apps/maps
GNU Affero General Public License v3.0
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Build(deps): Bump mapbox-gl from 3.0.1 to 3.1.0 #1189

Closed dependabot[bot] closed 8 months ago

dependabot[bot] commented 8 months ago

Bumps mapbox-gl from 3.0.1 to 3.1.0.

Release notes

Sourced from mapbox-gl's releases.

v3.1.0

Features and improvements ✨

  • Improve performance for maps with many textures (such as styles with satellite imagery), fixing excessive memory usage. (h/t @​tristan-morris) #12924
  • Add raster-elevation property for elevating raster layers to a constant height (e.g. clouds over globe).
  • Add raster-emissive-strength and fill-extrusion-emissive-strength properties for controlling 3D lighting on buildings and raster layers.
  • Add Map getConfigProperty method for getting current style config values.
  • Add config support in terrain options.
  • Improve performance for pitched views with many fill extrusions on higher zoom levels.
  • Allow turning off the terrain that is defined in the imports on the root-level Style by setting it to null.
  • Allow the partial terrain exaggeration update without specifying the source.
  • Respect style schema restrictions (minValue, maxValue, stepValue, values, type) when evaluating config options.

Bug fixes 🐞

  • Fix an issue where center: [0, 0] and zoom: 0 map options were ignored in favor of style settings.
  • Fix an issue with the camera not taking the short route when animating between locations across the anti-meridian.
  • Fix an issue where a style with imports sometimes loaded in incomplete state.
  • Fix an issue with rendering styles with nested imports.
  • Fix an issue with sources not reloading when changing language and worldview.
  • Fix an issue where updating a style fragment URL didn't work correctly.
  • Fix an issue when adding a layer with explicit slot not taking precedence over the before parameter for layer order.
  • Fix an issue where updating an image before initial image is loaded produced an error. (h/t @​maciejmatu) #12928
  • Fix an issue with incorrect collisions for elevated symbols.
  • Fix an issue with "camera-projection": "orthographic" not working in styles with imports.
  • Fix an issue with tiles sometimes missing in terrain mode on views from a hill down on a valley.
  • Fix compact attribution style when using global CSS that sets box-sizing: border-box. (h/t @​simondriesen) #12982
  • Remove redundant aria-label attribute in attribution control that fails accessibility conformance. (h/t @​maggiewachs) #12981
  • Disable terrain and hillshade when browser fingerprinting protection (e.g. in private browsing mode) prevents it from rendering correctly.
  • Fix layer rendering when import requests are failing.
  • Fix map load event not firing for the sources whose tiles are 404s.
  • Require either url or tiles for tiled sources during validation.
  • Validate for empty layer and source IDs in runtime.

Changes since v3.1.0-beta.1

Features and improvements ✨

  • Allow turning off the terrain that is defined in the imports on the root-level Style by setting it to null.
  • Allow the partial terrain exaggeration update without specifying the source.
  • Respect style schema restrictions (minValue, maxValue, stepValue, values, type) when evaluating config options.

Bug fixes 🐞

  • Disable terrain and hillshade when browser fingerprinting protection (e.g. in private browsing mode) prevents it from rendering correctly.
  • Fix layer rendering when import requests are failing.
  • Fix map load event not firing for the sources whose tiles are 404s.
  • Require either url or tiles for tiled sources during validation.
  • Validate for empty layer and source IDs in runtime.

... (truncated)

Changelog

Sourced from mapbox-gl's changelog.

3.1.0

Features and improvements ✨

  • Improve performance for maps with many textures (such as styles with satellite imagery), fixing excessive memory usage. (h/t @​tristan-morris) #12924
  • Add raster-elevation property for elevating raster layers to a constant height (e.g. clouds over globe).
  • Add raster-emissive-strength and fill-extrusion-emissive-strength properties for controlling 3D lighting on buildings and raster layers.
  • Add Map getConfigProperty method for getting current style config values.
  • Add config support in terrain options.
  • Improve performance for pitched views with many fill extrusions on higher zoom levels.
  • Allow turning off the terrain that is defined in the imports on the root-level Style by setting it to null.
  • Allow the partial terrain exaggeration update without specifying the source.
  • Respect style schema restrictions (minValue, maxValue, stepValue, values, type) when evaluating config options.

Bug fixes 🐞

  • Fix an issue where center: [0, 0] and zoom: 0 map options were ignored in favor of style settings.
  • Fix an issue with the camera not taking the short route when animating between locations across the anti-meridian.
  • Fix an issue where a style with imports sometimes loaded in incomplete state.
  • Fix an issue with rendering styles with nested imports.
  • Fix an issue with sources not reloading when changing language and worldview.
  • Fix an issue where updating a style fragment URL didn't work correctly.
  • Fix an issue when adding a layer with explicit slot not taking precedence over the before parameter for layer order.
  • Fix an issue where updating an image before initial image is loaded produced an error. (h/t @​maciejmatu) #12928
  • Fix an issue with incorrect collisions for elevated symbols.
  • Fix an issue with "camera-projection": "orthographic" not working in styles with imports.
  • Fix an issue with tiles sometimes missing in terrain mode on views from a hill down on a valley.
  • Fix compact attribution style when using global CSS that sets box-sizing: border-box. (h/t @​simondriesen) #12982
  • Remove redundant aria-label attribute in attribution control that fails accessibility conformance. (h/t @​maggiewachs) #12981
  • Disable terrain and hillshade when browser fingerprinting protection (e.g. in private browsing mode) prevents it from rendering correctly.
  • Fix layer rendering when import requests are failing.
  • Fix map load event not firing for the sources whose tiles are 404s.
  • Require either url or tiles for tiled sources during validation.
  • Validate for empty layer and source IDs in runtime.
Commits
  • d882740 v3.1.0 (internal-1054)
  • 412793e Fix types and unit test (internal-1055)
  • 5e1ab95 [GLJS-413] Evolving basemap fixes for config options evaluation (internal-1048)
  • 5eed522 [GLJS-640] Trigger map rerender if all source tiles are 404 (internal-1050)
  • ce9883d Require either "url" or "tiles" for tiled sources (internal-1052)
  • 9e2b66d Check for empty layer and source IDs in runtime (internal-1051)
  • 7727f7d [GLJS-592] Allow null in TerrainSpecification to override terrain in import...
  • e279511 Bump tape from 5.7.2 to 5.7.3 (internal-1049)
  • 59a7dbb Allow deferred terrain when fingerprinting protection is enabled (internal-1047)
  • 94099bb Fail on unsuccesful performance test triggers (internal-1039)
  • Additional commits viewable in compare view


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