Following the readme I did the following: python test_ft.py --config ../dev_scripts/spidr/materials.ini --run_mode=lighting --split=test --light_env_path=sunset.hdr.At this point I've got five png files, of which step-0175-brdf_combine_raycolor.png looks like the result I should be getting but has no textures, and I'd like to know how to get a relighting rendering result with textures like in the readme
Following the readme I did the following: python test_ft.py --config ../dev_scripts/spidr/materials.ini --run_mode=lighting --split=test --light_env_path=sunset.hdr.At this point I've got five png files, of which step-0175-brdf_combine_raycolor.png looks like the result I should be getting but has no textures, and I'd like to know how to get a relighting rendering result with textures like in the readme