I've got a room, where a Soundbar, a Sub and two Play:1 players a connected to one 'device'. As the same room name is assigned to all these devices, the search loop hits several times and crashes, as the search.destroy method is called multiple times. Fixed this.
I've got a room, where a Soundbar, a Sub and two Play:1 players a connected to one 'device'. As the same room name is assigned to all these devices, the search loop hits several times and crashes, as the search.destroy method is called multiple times. Fixed this.