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Game engine
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Adjust renderer API to be more modern-API-friendly
#158
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Witek902
closed
8 years ago
Witek902
commented
8 years ago
[x] Merge all pipeline states and vertex layout into one pipeline object state.
[x] Refactor shader resources binding to take an advantage of descriptor heaps, etc. (see D3D12 and Vulkan API).
[x] Use the new binding model in nfCore
lookeypl
commented
8 years ago
Merged, closing