The entrances in UFC are polygon 3d characters on top of 2d FMV backgrounds,
much like Space Channel 5 Part 1.
In nullDC the FMV sequences lag behind the 3d character's movement, resulting
in some odd-looking scenes (see pic).
Tested on r78, NTSC-U GDI version.
Original issue reported on code.google.com by matbur...@gmail.com on 14 Oct 2010 at 1:40
Original issue reported on code.google.com by
matbur...@gmail.com
on 14 Oct 2010 at 1:40Attachments: