Open ngld opened 3 years ago
A possible use case here would be to allow a standalone hosting service to download game data on demand when a user requests a server of a specific mod.
For the integration it would also be totally sufficient to just have a self-contained Go module that I can use in the node manager. A tighter integration might also be useful for some more specific use cases like intercepting and rewriting file download requests. That would be useful for building a "local" cache where transfers to and from the nodes are cheaper than downloading things from the internet.
Expose the RPC API on the client to other tools. This could be used to install mods on-demand in a cloud environment or other fun ideas people come up with (mod management in-game?).