Excellent plugin! I have a rather niche request, but I think it serves a useful purpose that may benefit others too.
When fighting KQ there is a flinching method. It would be awesome to enter a custom weapon delay to correspond to the down-time between flinch hits. Normally, one would just look at the health bar of the monster. When it disappears you may flinch. But when using a thrall, the healthbar always remains active.
I think this would be especially useful when flinching any monster while using a thrall. And it would still serve a purpose even when not using a thrall, as a more detailed indicator of how long before flinch hits, as opposed to the healthbar binary not-flinchable (present) versus flinchable (absent).
Excellent plugin! I have a rather niche request, but I think it serves a useful purpose that may benefit others too.
When fighting KQ there is a flinching method. It would be awesome to enter a custom weapon delay to correspond to the down-time between flinch hits. Normally, one would just look at the health bar of the monster. When it disappears you may flinch. But when using a thrall, the healthbar always remains active.
I think this would be especially useful when flinching any monster while using a thrall. And it would still serve a purpose even when not using a thrall, as a more detailed indicator of how long before flinch hits, as opposed to the healthbar binary not-flinchable (present) versus flinchable (absent).
Thanks!