When jumper finish a certain task(usually when he eats all the stars in that scenario), he could enter the next level, or just win at the final level.
Acceptance criteria
[x] When the jumper eats all the stars in that scenario, enter next level immediately, even when the jumper could fall to death
[x] Use a state pattern to change world
[x] Set world order like Instruction World, Instruction, JumpWorld, Desert World and Forest World
When jumper finish a certain task(usually when he eats all the stars in that scenario), he could enter the next level, or just win at the final level. Acceptance criteria
[x] When the jumper eats all the stars in that scenario, enter next level immediately, even when the jumper could fall to death
[x] Use a state pattern to change world
[x] Set world order like Instruction World, Instruction, JumpWorld, Desert World and Forest World