Closed GoogleCodeExporter closed 9 years ago
[deleted comment]
Thank you for your feedback. Since I'm away on business now, I will check your
code
next week.
I'm considering preparing excanvas-compatible APIs to reduce such problems. For
example, the current version of FlashCanvas implements initElement() function
and
exports it as FlashCanvas.initElement() method. So I will export this function
also
as G_vmlCanvasManager.initElement().
Original comment by revu...@gmail.com
on 26 Mar 2010 at 7:11
I have implemented excanvas-compatible APIs in FlashCanvas. By using
FlashCanvas Pro
1.2 beta2 or later, you can make jit.js work without modification.
http://flashcanvas.net/archive/FlashCanvasPro-1.2beta2.zip
Although I made the same improvements in free edition of FlashCanvas, jit.js
did not
work with that version of FlashCanvas for some unknown reason. I'll investigate
a
little further when I have time to spare.
Original comment by revu...@gmail.com
on 30 Mar 2010 at 3:20
I got this error when trying to use new flashcanvas.js:
Webpage error details
User Agent: Mozilla/4.0 (compatible; MSIE 8.0; Windows NT 5.2; WOW64;
Trident/4.0;
.NET CLR 2.0.50727; .NET CLR 3.0.4506.2152; .NET CLR 3.5.30729)
Timestamp: Tue, 30 Mar 2010 23:41:42 UTC
Message: Object doesn't support this property or method
Line: 25
Char: 56
Code: 0
URI: http://localhost/.../flashcanvas.js
Original comment by guido.tapia@gmail.com
on 30 Mar 2010 at 11:42
The error "Object doesn't support..." is fixed in FlashCanvas Pro 1.2 beta3.
http://flashcanvas.net/archive/FlashCanvasPro-1.2beta3.zip
Original comment by revu...@gmail.com
on 5 Apr 2010 at 10:05
If you use Flash Player 10.1 or free edition of FlashCanvas, you'll probably
need to apply the following patch to jit.js.
{{{
--- jit.js.orig
+++ jit.js
@@ -704,6 +704,9 @@
get(opt.injectInto).appendChild(mainContainer);
//create contexts
+ if (typeof FlashCanvas != "undefined") {
+ FlashCanvas.initElement(canvas);
+ }
ctx = canvas.getContext('2d');
translateToCenter(canvas, ctx);
var st = opt.styles;
}}}
I don't understand the exact reason why this patch is needed, but in my case,
it works well.
Original comment by revu...@gmail.com
on 15 Jun 2010 at 9:25
I updated the patch. The previous patch didn't take into consideration the
backgroundCanvas of jit.js.
--- jit.js.orig
+++ jit.js
@@ -704,6 +704,9 @@
get(opt.injectInto).appendChild(mainContainer);
//create contexts
+ if (typeof FlashCanvas != "undefined") {
+ FlashCanvas.initElement(canvas);
+ }
ctx = canvas.getContext('2d');
translateToCenter(canvas, ctx);
var st = opt.styles;
@@ -711,6 +714,9 @@
for (s in st)
ctx[s] = st[s];
if (bc) {
+ if (typeof FlashCanvas != "undefined") {
+ FlashCanvas.initElement(bkcanvas);
+ }
bkctx = bkcanvas.getContext('2d');
st = bc.styles;
for (s in st) {
Original comment by revu...@gmail.com
on 16 Jun 2010 at 9:10
Original issue reported on code.google.com by
guido.tapia@gmail.com
on 25 Mar 2010 at 9:01Attachments: