nhill2010 / 413_Final_Project

Group final project for NAU CS413.
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Add Projectiles to Heroes #57

Closed MichaelVertin closed 10 months ago

MichaelVertin commented 10 months ago

Added Projectiles to Heroes. Updated EnemyInRange to instantiate an EIRCollider, leaving the standard collider for classes using EnemyInRange. Heroes now prioritize enemies closer to the Colony. Projectiles can miss, but heroes have a projectionFrames attribute to better predict the location of enemies.