For merged mods, previously users would have to go run the program in each individual mod, then make a custom mapping function in the merged.ini to each individual generated RaidenShogunRemapBlend.buf files
As a quality of life feature change, now the user can just run the program where the merged.ini is located.
This change is also compatible with mods that are not merged.
Demo
(IF THE LINKS DO NOT WORK OR HAVE EXPIRED, THE DEMO VIDEOS ARE ALSO IN THE ZIP FILE)
Most of the new code uses the original code's model, then wrapped the model with lots of infrastructure and software design for robustness.
Although it would be better practice to put the individual classes into separate files, we stick all our classes into one file to keep the simple UI of the user copying the program into their desired mod and running the program. For better organization and software design, it would be better to separate out the classes, but a new UI may need to be introduced.
Story
For merged mods, previously users would have to go run the program in each individual mod, then make a custom mapping function in the
merged.ini
to each individual generatedRaidenShogunRemapBlend.buf
filesAs a quality of life feature change, now the user can just run the program where the
merged.ini
is located.This change is also compatible with mods that are not merged.
Demo
(IF THE LINKS DO NOT WORK OR HAVE EXPIRED, THE DEMO VIDEOS ARE ALSO IN THE ZIP FILE)
Links
Fixing Merged Mod Compatible Fixing of Unmerged Mod
Zip File
videos_of_basic_tests.zip
Notes
Most of the new code uses the original code's model, then wrapped the model with lots of infrastructure and software design for robustness.