Closed xruifan closed 2 years ago
same for me but my game will be not responding if chose RiotClientSerivces.exe in LOL lutris config if LeagueClient.exe is selected will be like you
same for me but my game will be not responding if chose RiotClientSerivces.exe in LOL lutris config if LeagueClient.exe is selected will be like you
What I think is you use LeagueClient.exe as the executable if you belong to Asia as mentioned in this section. If I get it wrong please let me know, thanks.
same for me but my game will be not responding if chose RiotClientSerivces.exe in LOL lutris config if LeagueClient.exe is selected will be like you
What I think is you use LeagueClient.exe as the executable if you belong to Asia as mentioned in this section. If I get it wrong please let me know, thanks.
Although i chose RiotClientServices.exe as metioned game will show league of legends splash screen and become not responding (will disappear after few minutes)
Thanks for the report, I don't really know how to fix this either :cry: . I'll update as soon as I find a way to make it work
Can you guys please try again using wine lutris lol 7.0.1 and the injector script as I specified in the lol.json file ? It has been working for me
Can you guys please try again using wine lutris lol 7.0.1 and the injector script as I specified in the lol.json file ? It has been working for me
OK, I'll try it now. It didn't work for me either yesterday, I'm from Taiwan
I was using wine lutris-ge-lol-7.0.2, my system is Fedora 36
I still have to download lutris version LOL(US) for that to work, right?
lutris -i https://raw.githubusercontent.com/nhubaotruong/league-of-legends-linux-garena-script/main/lol.json
Just run this, it's my lol config
I run the lol.json install script you mentioned above, I'm still getting this loading screen.
Did you set the Executable to RiotClientServices.exe
?
may executable path: /run/media/WD/Lol/32775/32775/LeagueClient/LeagueClient.exe
Set it to {whatever_the_game_path}/Riot Client/RiotClientServices.exe
Did you set the Executable to
RiotClientServices.exe
?
I tried to set it to RiotClientServices.exe
inside the Garena LOL installation folder.
"Lol/32775/32775/Riot Client/RiotClientServices.exe"
But when I launch it, nothing shows up
I'm not sure, I was using wayland so maybe it's different. But RiotClientServices.exe
was the right thing, using LeagueClient.exe
don't work anymore
And If I set it to LOL(US)'s RiotClientServices.exe
I get the the Riot login screen from US
I'm not sure, I was using wayland so maybe it's different. But
RiotClientServices.exe
was the right thing, usingLeagueClient.exe
don't work anymore
I see But I'm using wayland as well
I mean set it to RiotClientServices.exe
from the Garena installed LOL, not the default one :smile:
I mean set it to
RiotClientServices.exe
from the Garena installed LOL, not the default one smile
OK,If I set it to RiotClientServices.exe
from the Garena installed LOL. Nothing is showing up.
I still have to use lol.py before pressing the Play button, right?
After I clicked play button, LeagueClient.exe
process it's running in the background. But there is no window in the front.
Do you have the dependencies for psutil
and frida
installed for the launchscript ?
I tried to run python injector.py
It gave me these
Traceback (most recent call last): File "/home/tom/Games/league-of-legends/injector.py", line 70, in
signal.signal(signal.SIGBREAK, sigterm_handler) AttributeError: module 'signal' has no attribute 'SIGBREAK'. Did you mean: 'SIGTRAP'?
Do you have the dependencies for
psutil
andfrida
installed for the launchscript ?
I believed I did
Defaulting to user installation because normal site-packages is not writeable Requirement already satisfied: frida in /home/tom/.local/lib/python3.10/site-packages (15.1.27) Requirement already satisfied: setuptools in /usr/lib/python3.10/site-packages (from frida) (59.6.0)
Something different
I set Virtual Desktop enable, now league of legends
LOGO shows in the Virtual Desktop
but nothing more.
I just installed KDE plasma, When I click play, this logo shows up and stuck in here
Maybe I missed installing something?
I just installed KDE plasma, When I click play, this logo shows up and stuck in here
Maybe I missed installing something?
I also stuck here @2ndBillGates
Can you guys please try again using wine lutris lol 7.0.1 and the injector script as I specified in the lol.json file ? It has been working for me
Hi, thank you for your replies. I have tried to use lutris-ge-lol-7.0-1-x86_64
and unfortunately nothing changed.
Hi guys, I've been trying with my friends computer, and it works for him too, I'm playing on Vietnam server. I'm playing on Arch Linux, I'm wondering if the distro is affecting anything. Can you guys share your distros ? I mostly use Arch so I'm not familiar with the dependencies name on other distros
Hi guys, I've been trying with my friends computer, and it works for him too, I'm playing on Vietnam server. I'm playing on Arch Linux, I'm wondering if the distro is affecting anything. Can you guys share your distros ? I mostly use Arch so I'm not familiar with the dependencies name on other distros
Hello there I use arch before just recently switch to fedora. I wish I didn't make the switch.
Yesterday, I thought If TW Garena wouldn't work, then, NA server should work, right?
Then, I go ahead and start it, nothing shows up, I was very disappointed.
Later, I did one more time in KDE PLASMA and use the newest wine 7.0.2-ge-lol
Guess what, NA server lol client successfully run and able to play. It seems GNOME unable to recognise boardless window like leagueclient.
ONLY a few problems,
In Full screen, mouse cannot click to control, have to set it to boardless mode in game.cfg
Whenever I try to use plasma overview or touch pad gesture, League of Legends crashes.
I am going to test Garena LOL on KDE Plasma with 7.02-ge-lol wine and see if this is working
Hi guys, I've been trying with my friends computer, and it works for him too, I'm playing on Vietnam server. I'm playing on Arch Linux, I'm wondering if the distro is affecting anything. Can you guys share your distros ? I mostly use Arch so I'm not familiar with the dependencies name on other distros
Hi,
I tried POP OS (ubuntu LTS 22.04) and MX LINUX KDE (debian 11)
MX LINUX can show logo without prompting leagueclient not responding message like this https://github.com/nhubaotruong/league-of-legends-linux-garena-script/issues/43#issuecomment-1171977101 lol client still running in background but it does not show up 😢
result for POP OS = #40
I am going to test Garena LOL on KDE Plasma with 7.02-ge-lol wine and see if this is working
It does not work from my end 😢 I tried 7.02 and 7.01 also having same result #40
Hey guys, you mentioned injector.py
script in some comment.
But how do I run the script, I try to run by python injector.py
and It gave me some error.
I set up the pre-run script in the lutris setting, and run Garena /luris lol, nothing happens.
I haven't been able to get a prompt and ask me to give root password, root permission, no matter what I do.
How do I debug in the terminal.
The only method I know was to run lutris in terminal
Probably, a TW Garena issue?
Seems most of us who has the no graphics with lolclient problem
are TW server players
Probably, a TW Garena issue?
Seems most of us who has the
no graphics with lolclient problem
are TW server players
I am SG server but I think it should be the same because TW also using garena client to launch the game
Okay guys, finally figure out what's wrong, In the launch script I have these lines
if [ "$(cat /proc/sys/abi/vsyscall32)" -eq 0 ]; then
exit 0
fi
pkexec sh -c 'sysctl -w abi.vsyscall32=0'
which changes the kernel's parameter abi.vsyscall32
to 0
for the game to start
It used to be that both the client and the actual gameplay can work if this parameter is set to 0
, but now the client can only start when it's 1
and the gameplay can only start if it's 0
Please try comment out the line in launchhelper2.sh
like so
#!/usr/bin/env sh
if [ "$(cat /proc/sys/abi/vsyscall32)" -eq 0 ]; then
exit 0
fi
#pkexec sh -c 'sysctl -w abi.vsyscall32=0'
python launchhelper2.py
When the client start, manually run pkexec sh -c 'sysctl -w abi.vsyscall32=0'
before you start a game, if it works for you I'll update the repo
Mines too, first it's black then when things are loaded, colours are back
1 minute after that, it disappeared and that's it.
no prompt for password or anything
Okay guys, finally figure out what's wrong, In the launch script I have these lines
if [ "$(cat /proc/sys/abi/vsyscall32)" -eq 0 ]; then exit 0 fi pkexec sh -c 'sysctl -w abi.vsyscall32=0'
which changes the kernel's parameter
abi.vsyscall32
to0
for the game to startIt used to be that both the client and the actual gameplay can work if this parameter is set to
0
, but now the client can only start when it's1
and the gameplay can only start if it's0
Please try comment out the line in
launchhelper2.sh
like so#!/usr/bin/env sh if [ "$(cat /proc/sys/abi/vsyscall32)" -eq 0 ]; then exit 0 fi #pkexec sh -c 'sysctl -w abi.vsyscall32=0' python launchhelper2.py
When the client start, manually run
pkexec sh -c 'sysctl -w abi.vsyscall32=0'
before you start a game, if it works for you I'll update the repo
this time it did prompted to enter password but still stuck at logo , after 5 min ... the game auto close
Okay guys, finally figure out what's wrong, In the launch script I have these lines
if [ "$(cat /proc/sys/abi/vsyscall32)" -eq 0 ]; then exit 0 fi pkexec sh -c 'sysctl -w abi.vsyscall32=0'
which changes the kernel's parameter
abi.vsyscall32
to0
for the game to start It used to be that both the client and the actual gameplay can work if this parameter is set to0
, but now the client can only start when it's1
and the gameplay can only start if it's0
Please try comment out the line inlaunchhelper2.sh
like so#!/usr/bin/env sh if [ "$(cat /proc/sys/abi/vsyscall32)" -eq 0 ]; then exit 0 fi #pkexec sh -c 'sysctl -w abi.vsyscall32=0' python launchhelper2.py
When the client start, manually run
pkexec sh -c 'sysctl -w abi.vsyscall32=0'
before you start a game, if it works for you I'll update the repothis time it did prompted to enter password but still stuck at logo , after 5 min ... the game auto close
Running /home/acer/.local/share/lutris/runners/wine/lutris-ge-lol-7.0-2-x86_64/bin/wine /home/acer/Games/garena/drive_c/Program Files (x86)/Garena/Garena/Garena.exe Initial process has started with pid 2520 Start monitoring process. esync: up and running. ATTENTION: default value of option mesa_glthread overridden by environment. MESA-INTEL: warning: Performance support disabled, consider sysctl dev.i915.perf_stream_paranoid=0
ATTENTION: default value of option mesa_glthread overridden by environment. MESA-INTEL: warning: Performance support disabled, consider sysctl dev.i915.perf_stream_paranoid=0
wine: Call from 7BC2F920 to unimplemented function dxgi.dll.DXGID3D10CreateDevice, aborting ATTENTION: default value of option mesa_glthread overridden by environment. wine: Call from 7BC2F920 to unimplemented function dxgi.dll.DXGID3D10CreateDevice, aborting ATTENTION: default value of option mesa_glthread overridden by environment. wine: Call from 7BC2F920 to unimplemented function dxgi.dll.DXGID3D10CreateDevice, aborting [0702/164627:ERROR:network_change_notifier_win.cc(153)] WSALookupServiceBegin failed with: 8 ATTENTION: default value of option mesa_glthread overridden by environment. MESA-INTEL: warning: Performance support disabled, consider sysctl dev.i915.perf_stream_paranoid=0
wine: Call from 7BC2F920 to unimplemented function dxgi.dll.DXGID3D10CreateDevice, aborting wine: Unimplemented function dxgi.dll.DXGID3D10CreateDevice called at address 7BC2F920 (thread 02a8), starting debugger... Unhandled exception: unimplemented function dxgi.dll.DXGID3D10CreateDevice called in segmented 32-bit code (0107:7bc2f920). Assertion failed: curr_mode == stm_32bit, file /home/ubuntu/buildbot/runners/wine/wine-src/dlls/dbghelp/cpu_i386.c, line 278
[0702/164652:ERROR:ipc_channel_win.cc(502)] pipe error: 232 Caught signal 15 passing along signal to PID 2520 passing along signal to PID 2531 passing along signal to PID 2596 passing along signal to PID 2855 passing along signal to PID 3250 passing along signal to PID 3265 --terminated processes-- Monitored process exited. Initial process has exited (return code: 15) All monitored processes have exited. Exit with returncode 15
I've got similar result
046c:fixme:msvcp:_LocinfoLocinfo_ctor_cat_cstr (158BF590 1 C) semi-stub 0470:fixme:msvcp:_LocinfoLocinfo_ctor_cat_cstr (167CFD58 1 C) semi-stub 0180:err:ole:CoUninitialize Mismatched CoUninitialize 0270:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (01C6DA20 1 C) semi-stub 027c:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFA, 0069FEAC 0188:err:ole:CoUninitialize Mismatched CoUninitialize
0114:fixme:font:NtGdiRemoveFontMemResourceEx (0x74fdd331) stub 0114:fixme:font:NtGdiRemoveFontMemResourceEx (0x74512331) stub 0114:fixme:font:NtGdiRemoveFontMemResourceEx (0x746f7331) stub 0114:fixme:font:NtGdiRemoveFontMemResourceEx (0x755c1331) stub 0114:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFA, 047DFE98 0140:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFA, 007EFE98 Monitored process exited. Initial process has exited (return code: 0) Exit with return code 0 2022-07-02 17:12:07,213: Game still running (state: running) 2022-07-02 17:12:07,213: Stopping League of Legends (wine)
But I don't have a prompt for password though
Okay guys, finally figure out what's wrong, In the launch script I have these lines
if [ "$(cat /proc/sys/abi/vsyscall32)" -eq 0 ]; then exit 0 fi pkexec sh -c 'sysctl -w abi.vsyscall32=0'
which changes the kernel's parameter
abi.vsyscall32
to0
for the game to startIt used to be that both the client and the actual gameplay can work if this parameter is set to
0
, but now the client can only start when it's1
and the gameplay can only start if it's0
Please try comment out the line in
launchhelper2.sh
like so#!/usr/bin/env sh if [ "$(cat /proc/sys/abi/vsyscall32)" -eq 0 ]; then exit 0 fi #pkexec sh -c 'sysctl -w abi.vsyscall32=0' python launchhelper2.py
When the client start, manually run
pkexec sh -c 'sysctl -w abi.vsyscall32=0'
before you start a game, if it works for you I'll update the repo
It's work for me. I thought i would go back to windows but it worked, fps was high and can enjoy the game. thank you
Okay guys, finally figure out what's wrong, In the launch script I have these lines
if [ "$(cat /proc/sys/abi/vsyscall32)" -eq 0 ]; then exit 0 fi pkexec sh -c 'sysctl -w abi.vsyscall32=0'
which changes the kernel's parameter
abi.vsyscall32
to0
for the game to start It used to be that both the client and the actual gameplay can work if this parameter is set to0
, but now the client can only start when it's1
and the gameplay can only start if it's0
Please try comment out the line inlaunchhelper2.sh
like so#!/usr/bin/env sh if [ "$(cat /proc/sys/abi/vsyscall32)" -eq 0 ]; then exit 0 fi #pkexec sh -c 'sysctl -w abi.vsyscall32=0' python launchhelper2.py
When the client start, manually run
pkexec sh -c 'sysctl -w abi.vsyscall32=0'
before you start a game, if it works for you I'll update the repo
It's work for me. I thought i would go back to windows but it worked, fps was high and can enjoy the game. thank you
Congrats @nxhdev2002 , may I know what linux distro you using ? and pc hardware specs
Okay guys, finally figure out what's wrong, In the launch script I have these lines
if [ "$(cat /proc/sys/abi/vsyscall32)" -eq 0 ]; then exit 0 fi pkexec sh -c 'sysctl -w abi.vsyscall32=0'
which changes the kernel's parameter
abi.vsyscall32
to0
for the game to start It used to be that both the client and the actual gameplay can work if this parameter is set to0
, but now the client can only start when it's1
and the gameplay can only start if it's0
Please try comment out the line inlaunchhelper2.sh
like so#!/usr/bin/env sh if [ "$(cat /proc/sys/abi/vsyscall32)" -eq 0 ]; then exit 0 fi #pkexec sh -c 'sysctl -w abi.vsyscall32=0' python launchhelper2.py
When the client start, manually run
pkexec sh -c 'sysctl -w abi.vsyscall32=0'
before you start a game, if it works for you I'll update the repo
It's work for me. I thought i would go back to windows but it worked, fps was high and can enjoy the game. thank you
Congrats @nxhdev2002 , may I know what linux distro you using ? and pc hardware specs
thank u. this is my pc specs. I'm playing on Vietnam sv
damn, congrats man
I'm using Surface Book 2(i7,GTX1060, 16GB Ram), Fedora 36, kernel 5.18.7. Playing on Taiwan Server
i ran "pkexec sh -c 'sysctl -w abi.vsyscall32=1'", lol.py and then pressed the play button in garena, but it took a while for the client to work, i tried with wine lutris-ge-lol-7.0.1 . if you want to connect to the match, you must set abi.vsyscall32=0
pkexec sh -c 'sysctl -w abi.vsyscall32=1
holy shxt, my man it's working
you guys are amazing
I love you guyz mN
Been happy to working with you guys
Hi,
The client stuck on loading screen as the picture shown below.![Screenshot_20220620_103954](https://user-images.githubusercontent.com/74106382/174517522-f4e839eb-254b-433e-b517-20af238a6773.png)
The log: log.txt
Lutris Garena runner options:
![image](https://user-images.githubusercontent.com/74106382/174518107-91760cfb-7553-4087-92ed-1907c4fdea61.png)
Lutris LOL runner options:
![image](https://user-images.githubusercontent.com/74106382/174518254-624de99d-3d62-44cb-9d12-a2fa7e7a71a4.png)
System: OS: Debian GNU/Linux 11 bullseye Arch: x86_64 Kernel: 5.10.0-15-amd64 Desktop: KDE Display Server: x11
[CPU] Vendor: GenuineIntel Model: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz Physical cores: 6 Logical cores: 12
[Memory] RAM: 15.5 GB Swap: 1.0 GB
[Graphics] Vendor: Intel OpenGL Renderer: Mesa Intel(R) UHD Graphics 630 (CFL GT2) OpenGL Version: 4.6 (Compatibility Profile) Mesa 20.3.5 OpenGL Core: 4.6 (Core Profile) Mesa 20.3.5 OpenGL ES: OpenGL ES 3.2 Mesa 20.3.5 Vulkan: Supported
I am looking forward to your reply. Fan