Open OoLunar opened 2 years ago
two questions.
Hey! Apologies for the late response. When directly clicking on bmdview.exe, I get the following error:
The code execution cannot proceed because MSVP120.dll was not found. Reinstalling the program may fix this problem.
After doing a bit of digging, I found a functioning bmdview.exe over at http://amnoid.de/gc/, specifically: amnoid.de/gc/bmdview.zip. Replacing your copy of bmdview with this one and the dll error seems to go away (note, the dll error only appears when directly clicking on the exe). Using the new bmdview, I get this log:
Read prefs: C:\Users\lunar\AppData\Roaming\Blender Foundation\Blender\3.0\config\userpref.blend
blemd
C:\Users\lunar\AppData\Roaming\Blender Foundation\Blender\3.0\scripts\addons\blemd\__init__.py
2022-03-01 03:57:12,395 DEBUG bpy.ops.import_mesh.bmd.main Load :
INF 1
VTX 1
2022-03-01 03:57:12,401 INFO bpy.ops.import_mesh.bmd.vtx1 length of normal coordinates (1424) is not //3
EVP 1
DRW 1
JNT 1
SHP 1
MAT 3
off[1](raw): 8 vs 4
off[4]: 3.0
off[5]: 1.0 (4)
off[6]: 4 (1)
off[7]: 6.0 (8)
off[8]: 2.0 (4)
off[0](raw): 1328 vs 4
off[3]: 4.0 (312)
off[10]: 4 (1)
off[11]: 2.0 (4)
off[12]: 0.0 (4)
off[13]: 3.0 (100)
2022-03-01 03:57:12,417 INFO bpy.ops.import_mesh.bmd.matv2 (mat3texmtx) 106 instead of 0x0100
2022-03-01 03:57:12,417 INFO bpy.ops.import_mesh.bmd.matv2 (mat3texmtx) 106 instead of 0x0100
off[15]: 4.0 (2)
TEX 1
Read INF1
Read VTX1
Read EVP1
Read DRW1
Read JNT1
Read SHP1
Read MAT3
Read TEX1
Image names:
f4ce D_hutk_heart
Width: 64, Height: 64, format 0, 1 mipmaps, offset: 128 = 0x80
2 202 0 80 0 101 0 0 0
f53c D_hutk_glass
Width: 64, Height: 128, format 0, 1 mipmaps, offset: 2144 = 0x860
2 202 0 60 0 101 0 0 0
633d Hilight
Width: 32, Height: 32, format 0, 1 mipmaps, offset: 6208 = 0x1840
2 202 0 40 0 101 0 0 0
f56d D_hutk_frame
Width: 64, Height: 128, format 14, 1 mipmaps, offset: 6688 = 0x1a20
1 202 0 20 0 101 0 0 0
2022-03-01 03:57:12,440 DEBUG bpy.ops.import_mesh.bmd.main DrawScene point reached
2022-03-01 03:57:12,441 DEBUG bpy.ops.import_mesh.bmd.main frame node created
2022-03-01 03:57:12,442 WARNING bpy.ops.import_mesh.bmd.texhelper Problem with image C:\Users\lunar\Documents\Items\Heart Piece (O_gD_hutk)\archive\bmde\o_gd_hutk_bmd\Textures\D_hutk_heart.tga (error is Error: Cannot read 'C:\Users\lunar\Documents\Items\Heart Piece (O_gD_hutk)\archive\bmde\o_gd_hutk_bmd\Textures\D_hutk_heart.tga': No such file or directory
)
2022-03-01 03:57:12,443 ERROR bpy.ops.import_mesh.bmd.main Material not built correctly (error is Error: Cannot read 'C:\Users\lunar\Documents\Items\Heart Piece (O_gD_hutk)\archive\bmde\o_gd_hutk_bmd\Textures\D_hutk_heart.tga': No such file or directory
)
2022-03-01 03:57:12,445 WARNING bpy.ops.import_mesh.bmd.matpipeline writeTexGen() type 0: Found src 1, might not yet work (use transformed or untransformed coordinate?)
2022-03-01 03:57:12,446 WARNING bpy.ops.import_mesh.bmd.matpipeline Texture uses nativs matrix. Plz implement
2022-03-01 03:57:12,446 WARNING bpy.ops.import_mesh.bmd.texhelper Problem with image C:\Users\lunar\Documents\Items\Heart Piece (O_gD_hutk)\archive\bmde\o_gd_hutk_bmd\Textures\D_hutk_glass.tga (error is Error: Cannot read 'C:\Users\lunar\Documents\Items\Heart Piece (O_gD_hutk)\archive\bmde\o_gd_hutk_bmd\Textures\D_hutk_glass.tga': No such file or directory
)
2022-03-01 03:57:12,447 ERROR bpy.ops.import_mesh.bmd.main Material not built correctly (error is Error: Cannot read 'C:\Users\lunar\Documents\Items\Heart Piece (O_gD_hutk)\archive\bmde\o_gd_hutk_bmd\Textures\D_hutk_glass.tga': No such file or directory
)
2022-03-01 03:57:12,451 WARNING bpy.ops.import_mesh.bmd.texhelper Problem with image C:\Users\lunar\Documents\Items\Heart Piece (O_gD_hutk)\archive\bmde\o_gd_hutk_bmd\Textures\D_hutk_frame.tga (error is Error: Cannot read 'C:\Users\lunar\Documents\Items\Heart Piece (O_gD_hutk)\archive\bmde\o_gd_hutk_bmd\Textures\D_hutk_frame.tga': No such file or directory
)
2022-03-01 03:57:12,452 ERROR bpy.ops.import_mesh.bmd.main Material not built correctly (error is Error: Cannot read 'C:\Users\lunar\Documents\Items\Heart Piece (O_gD_hutk)\archive\bmde\o_gd_hutk_bmd\Textures\D_hutk_frame.tga': No such file or directory
)
2022-03-01 03:57:12,458 WARNING bpy.ops.import_mesh.bmd.matpipeline writeTexGen() type 0: Found src 1, might not yet work (use transformed or untransformed coordinate?)
2022-03-01 03:57:12,459 WARNING bpy.ops.import_mesh.bmd.matpipeline Texture uses nativs matrix. Plz implement
2022-03-01 03:57:12,459 WARNING bpy.ops.import_mesh.bmd.texhelper Problem with image C:\Users\lunar\Documents\Items\Heart Piece (O_gD_hutk)\archive\bmde\o_gd_hutk_bmd\Textures\D_hutk_glass.tga (error is Error: Cannot read 'C:\Users\lunar\Documents\Items\Heart Piece (O_gD_hutk)\archive\bmde\o_gd_hutk_bmd\Textures\D_hutk_glass.tga': No such file or directory
)
2022-03-01 03:57:12,459 ERROR bpy.ops.import_mesh.bmd.main Material not built correctly (error is Error: Cannot read 'C:\Users\lunar\Documents\Items\Heart Piece (O_gD_hutk)\archive\bmde\o_gd_hutk_bmd\Textures\D_hutk_glass.tga': No such file or directory
)
2022-03-01 03:57:12,484 DEBUG bpy.ops.import_mesh.bmd.main BuildSMesh point reached
2022-03-01 03:57:12,498 DEBUG bpy.ops.import_mesh.bmd.main animations:
2022-03-01 03:57:12,501 DEBUG bpy.ops.import_mesh.bmd.main end!
Using the new bmdviewer, blemd also seems to extract the textures into the same directory as the file being edited:
(note how they're
.dds
instead of .tga
)
Replacing spaces with underscores (thus making a space-less filepath) does not seem to make any difference
OK, I see.
In the manual (MANUAL.md), there is a link to help you download the missing DLL, which is microsoft's version of the standard C++ library.
If you want to keep using that other bmdview.exe file (which is different under the hood), there is also a dropdown-style toggle in the "select bmd file" dialog, where you can tell it to use dds files instead of tga files.
As for the lack of change without spaces, that is nice to know. (I though there was a bug there that I didn't catch at some point)
After installing the C++ library that you linked in MANUAL.md, I have seen no difference even after a restart. Here's my logs:
Read prefs: C:\Users\lunar\AppData\Roaming\Blender Foundation\Blender\3.0\config\userpref.blend
blemd
C:\Users\lunar\AppData\Roaming\Blender Foundation\Blender\3.0\scripts\addons\blemd\__init__.py
2022-03-01 21:26:44,215 DEBUG bpy.ops.import_mesh.bmd.main Load :
INF 1
VTX 1
2022-03-01 21:26:44,215 INFO bpy.ops.import_mesh.bmd.vtx1 length of normal coordinates (1424) is not //3
EVP 1
DRW 1
JNT 1
SHP 1
MAT 3
off[1](raw): 8 vs 4
off[4]: 3.0
off[5]: 1.0 (4)
off[6]: 4 (1)
off[7]: 6.0 (8)
off[8]: 2.0 (4)
off[0](raw): 1328 vs 4
off[3]: 4.0 (312)
off[10]: 4 (1)
off[11]: 2.0 (4)
off[12]: 0.0 (4)
off[13]: 3.0 (100)
2022-03-01 21:26:44,231 INFO bpy.ops.import_mesh.bmd.matv2 (mat3texmtx) 106 instead of 0x0100
2022-03-01 21:26:44,231 INFO bpy.ops.import_mesh.bmd.matv2 (mat3texmtx) 106 instead of 0x0100
off[15]: 4.0 (2)
TEX 1
2022-03-01 21:26:44,847 DEBUG bpy.ops.import_mesh.bmd.main DrawScene point reached
2022-03-01 21:26:44,847 DEBUG bpy.ops.import_mesh.bmd.main frame node created
2022-03-01 21:26:44,847 WARNING bpy.ops.import_mesh.bmd.texhelper Problem with image C:\Users\lunar\Documents\Items\Heart_Piece_(O_gD_hutk)\archive\bmde\o_gd_hutk_bmd\Textures\D_hutk_heart.tga (error is Error: Cannot read 'C:\Users\lunar\Documents\Items\Heart_Piece_(O_gD_hutk)\archive\bmde\o_gd_hutk_bmd\Textures\D_hutk_heart.tga': No such file or directory
)
2022-03-01 21:26:44,847 ERROR bpy.ops.import_mesh.bmd.main Material not built correctly (error is Error: Cannot read 'C:\Users\lunar\Documents\Items\Heart_Piece_(O_gD_hutk)\archive\bmde\o_gd_hutk_bmd\Textures\D_hutk_heart.tga': No such file or directory
)
2022-03-01 21:26:44,847 WARNING bpy.ops.import_mesh.bmd.matpipeline writeTexGen() type 0: Found src 1, might not yet work (use transformed or untransformed coordinate?)
2022-03-01 21:26:44,847 WARNING bpy.ops.import_mesh.bmd.matpipeline Texture uses nativs matrix. Plz implement
2022-03-01 21:26:44,847 WARNING bpy.ops.import_mesh.bmd.texhelper Problem with image C:\Users\lunar\Documents\Items\Heart_Piece_(O_gD_hutk)\archive\bmde\o_gd_hutk_bmd\Textures\D_hutk_glass.tga (error is Error: Cannot read 'C:\Users\lunar\Documents\Items\Heart_Piece_(O_gD_hutk)\archive\bmde\o_gd_hutk_bmd\Textures\D_hutk_glass.tga': No such file or directory
)
2022-03-01 21:26:44,847 ERROR bpy.ops.import_mesh.bmd.main Material not built correctly (error is Error: Cannot read 'C:\Users\lunar\Documents\Items\Heart_Piece_(O_gD_hutk)\archive\bmde\o_gd_hutk_bmd\Textures\D_hutk_glass.tga': No such file or directory
)
2022-03-01 21:26:44,847 WARNING bpy.ops.import_mesh.bmd.texhelper Problem with image C:\Users\lunar\Documents\Items\Heart_Piece_(O_gD_hutk)\archive\bmde\o_gd_hutk_bmd\Textures\D_hutk_frame.tga (error is Error: Cannot read 'C:\Users\lunar\Documents\Items\Heart_Piece_(O_gD_hutk)\archive\bmde\o_gd_hutk_bmd\Textures\D_hutk_frame.tga': No such file or directory
)
2022-03-01 21:26:44,847 ERROR bpy.ops.import_mesh.bmd.main Material not built correctly (error is Error: Cannot read 'C:\Users\lunar\Documents\Items\Heart_Piece_(O_gD_hutk)\archive\bmde\o_gd_hutk_bmd\Textures\D_hutk_frame.tga': No such file or directory
)
2022-03-01 21:26:44,862 WARNING bpy.ops.import_mesh.bmd.matpipeline writeTexGen() type 0: Found src 1, might not yet work (use transformed or untransformed coordinate?)
2022-03-01 21:26:44,862 WARNING bpy.ops.import_mesh.bmd.matpipeline Texture uses nativs matrix. Plz implement
2022-03-01 21:26:44,862 WARNING bpy.ops.import_mesh.bmd.texhelper Problem with image C:\Users\lunar\Documents\Items\Heart_Piece_(O_gD_hutk)\archive\bmde\o_gd_hutk_bmd\Textures\D_hutk_glass.tga (error is Error: Cannot read 'C:\Users\lunar\Documents\Items\Heart_Piece_(O_gD_hutk)\archive\bmde\o_gd_hutk_bmd\Textures\D_hutk_glass.tga': No such file or directory
)
2022-03-01 21:26:44,862 ERROR bpy.ops.import_mesh.bmd.main Material not built correctly (error is Error: Cannot read 'C:\Users\lunar\Documents\Items\Heart_Piece_(O_gD_hutk)\archive\bmde\o_gd_hutk_bmd\Textures\D_hutk_glass.tga': No such file or directory
)
2022-03-01 21:26:44,878 DEBUG bpy.ops.import_mesh.bmd.main BuildSMesh point reached
2022-03-01 21:26:44,894 DEBUG bpy.ops.import_mesh.bmd.main animations:
2022-03-01 21:26:44,894 DEBUG bpy.ops.import_mesh.bmd.main end!
It should be noted that an empty Textures directory is created, however nothing fills it. No dds files were created this time either, as this is with your copy of BMDViewer.exe. Going to attempt to use the other copy of BMDViewer and see if I can find different results there
Using the alternative BMDViewer.exe still results in the textures being placed in the same dir as the bmd file instead of the Textures dir. This occurs on both BMDViewers
Using the alternative BMDViewer.exe still results in the textures being placed in the same dir as the bmd file instead of the Textures dir. This occurs on both BMDViewers
Er… what happens if you remove the images and the empty "textures" folder before importing? Maybe there is a bug in the code that decides whether or not bmdviewer should be called at all.
No difference
When attempting to import the Twilight Princess Heart Piece file, the textures fail to load with the following error:
Files generated when importing the first time: Twilight Princess Heart Piece.zip
If you need any more information, I can happily provide it. It should be noted that when the textures are successfully imported, it's very like you'll get an image like this: (Blender 2.77, before the recent commits)
or (Switch Tool)
instead of: (https://noclip.website)
![image](https://user-images.githubusercontent.com/46751150/155866130-d2cf8331-39e1-406d-9419-f4531930e93a.png)