nicastel / renderscript_texture_compressor

RenderscriptTextureCompressor
Apache License 2.0
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ETC2 encoding #7

Open nicastel opened 10 years ago

nicastel commented 10 years ago

ETC2 is the improved successor of ETC1 and it will be soon available on all new Android terminals. It will be interesting to add a compressor for this format. The algorithm basic principle are very similar so it should not be too much difficult to implement it.

Reference : http://www.jacobstrom.com/publications/StromPetterssonGH07.pdf http://www.graphicshardware.org/previous/www_2007/presentations/strom-etc2-gh07.pdf https://www.khronos.org/assets/uploads/developers/library/2012-siggraph-opengl-es-bof/Ericsson-ETC2-SIGGRAPH_Aug12.pdf

frmz commented 9 years ago

Having this would be great

nicastel commented 9 years ago

I have found some code here https://github.com/hglm/texgenpack/blob/master/etc2.c It is only decoding code but it helps to understand how different mode are encoded.

This method particularly : int draw_block4x4_etc2_punchthrough(const unsigned char bitstring, unsigned int image_buffer, int flags) { int R = (bitstring[0] & 0xF8); R += complement3bitshifted(bitstring[0] & 7); int G = (bitstring[1] & 0xF8); G += complement3bitshifted(bitstring[1] & 7); int B = (bitstring[2] & 0xF8); B += complement3bitshifted(bitstring[2] & 7); int opaque = bitstring[3] & 2; if (R & 0xFF07) { // T mode. if ((flags & ETC2_MODE_ALLOWED_T) == 0) return 0; if (opaque) { draw_block4x4_rgb8_etc2_T_or_H_mode(bitstring, image_buffer, 0); return 1; } // T mode with punchthrough alpha. draw_block4x4_etc2_punchthrough_T_or_H_mode(bitstring, image_buffer, 0); return 1; } else if (G & 0xFF07) { // H mode. if ((flags & ETC2_MODE_ALLOWED_H) == 0) return 0; if (opaque) { draw_block4x4_rgb8_etc2_T_or_H_mode(bitstring, image_buffer, 1); return 1; } // H mode with punchthrough alpha. draw_block4x4_etc2_punchthrough_T_or_H_mode(bitstring, image_buffer, 0); return 1; } else if (B & 0xFF07) { // Planar mode. if ((flags & ETC2_MODE_ALLOWED_PLANAR) == 0) return 0; // Opaque always set. draw_block4x4_rgb8_etc2_planar_mode(bitstring, image_buffer); return 1; } else { // Differential mode. if (opaque) return draw_block4x4_etc1(bitstring, image_buffer, flags); // Differential mode with punchthrough alpha. draw_block4x4_etc2_punchthrough_differential(bitstring, image_buffer); return 1; }
}

ETC2 have 5 mode :

ETC2 also come with the EAC compression format wich is dedicated for alpha.

nicastel commented 7 years ago

Google just mad a open-source ETC2/ETC1 encode : https://github.com/google/etc2comp