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nicelifeBS
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MARIToolKit
MODO KIT to make import of MARI textures easier
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Create material groups based on UDIMs
#6
Closed
nicelifeBS
closed
10 years ago
nicelifeBS
commented
10 years ago
Create material groups for all used UDIMs in the scene. The materials should be instanced to the main material
Group name must end with UDIM
Use selection sets to assign groups to polygons
nicelifeBS
commented
10 years ago
UDIM is now a tag of a mask group in the shader tree