Changed project backend to now use MLAPI and updated all maps and assets accordingly.
How Has This Been Tested?
Tested the behaviour locally as well as within the editor.
[x] Still have to verify behaviour when testing online
It works online, but if there is an error when connecting (such as an invalid format or timeout exception), then the network manager cannot connect or host games and requires a client restart. Make sure the data doesn't get corrupted.
Also when loading and unloading levels, make sure clients are ready and have fully unloaded or loaded the level.
Checklist:
[x] My code follows the style guidelines of this project
[x] I have performed a self-review of my own code
[x] I have commented my code, particularly in hard-to-understand areas
[x] I have made corresponding changes to the documentation
Description
Changed project backend to now use MLAPI and updated all maps and assets accordingly.
How Has This Been Tested?
Tested the behaviour locally as well as within the editor.
It works online, but if there is an error when connecting (such as an invalid format or timeout exception), then the network manager cannot connect or host games and requires a client restart. Make sure the data doesn't get corrupted.
Also when loading and unloading levels, make sure clients are ready and have fully unloaded or loaded the level.
Checklist: