Added support to NOT save mesh to .tscn file which allows for generating arbitrarily large meshes. The mesh is still added to the editor scene for viewing and testing, but it will not be saved to the .tscn file.
Refactored how the meshes would be saved such that the MeshInstance3D node is now a child of the staircase instead of the staircase node itself.
Added support to NOT save mesh to .tscn file which allows for generating arbitrarily large meshes. The mesh is still added to the editor scene for viewing and testing, but it will not be saved to the .tscn file.
Refactored how the meshes would be saved such that the
MeshInstance3D
node is now a child of the staircase instead of the staircase node itself.