Closed nicholas-maltbie closed 3 years ago
Test Coverage Results for editmode: Line Coverage: 99.3% Link to run results: https://github.com/nicholas-maltbie/PropHunt-Mirror/actions/runs/572995127
Test Coverage Results for playmode: Line Coverage: 29.8% Link to run results: https://github.com/nicholas-maltbie/PropHunt-Mirror/actions/runs/572995127
Test Coverage Results for editmode: Line Coverage: 98% Link to run results: https://github.com/nicholas-maltbie/PropHunt-Mirror/actions/runs/573354219
Test Coverage Results for playmode: Line Coverage: 29.2% Link to run results: https://github.com/nicholas-maltbie/PropHunt-Mirror/actions/runs/573354219
Test Coverage Results for editmode: Line Coverage: 100% Link to run results: https://github.com/nicholas-maltbie/PropHunt-Mirror/actions/runs/575376875
Test Coverage Results for playmode: Line Coverage: 28.8% Link to run results: https://github.com/nicholas-maltbie/PropHunt-Mirror/actions/runs/575376875
Test Coverage Results for playmode: Line Coverage: 28.8% Link to run results: https://github.com/nicholas-maltbie/PropHunt-Mirror/actions/runs/576538479
Test Coverage Results for editmode: Line Coverage: 100% Link to run results: https://github.com/nicholas-maltbie/PropHunt-Mirror/actions/runs/576538479
Prop transformation looks great! Ran into an issue where I could climb up a wall tho, and thought I should add that here.
wallclimb.mp4
We have to rewrite the character controller :) but that's the next PR's problem. Also a wall glitch going through walls
Description
Added basic ability for props to disguise as different objects in a scene.
How Has This Been Tested?
Tested by setting up unit tests as well as running multiple copies of the game locally.
Checklist: