Open nicholas-maltbie opened 3 years ago
Ensure mac build support works and is signed properly.
https://developer.apple.com/library/archive/documentation/Security/Conceptual/CodeSigningGuide/Procedures/Procedures.html https://forum.unity.com/threads/how-can-you-add-items-to-the-xcode-project-targets-info-plist-using-the-xcodeapi.330574/
https://forum.unity.com/threads/notarizing-osx-builds.588904/
Heres an example cmd for running codesign with all the important bits: codesign --deep --force --verify --verbose --timestamp --options runtime --entitlements \ <entitlements_file> --sign "<Developer ID Application: Your Company>" YourApp.app Replace with an actual file on disk with the desired entitlements. Replace with your actual dev ID.
Heres an example cmd for running codesign with all the important bits:
codesign --deep --force --verify --verbose --timestamp --options runtime --entitlements \ <entitlements_file> --sign "<Developer ID Application: Your Company>" YourApp.app
Replace with an actual file on disk with the desired entitlements. Replace with your actual dev ID.
Ensure mac build support works and is signed properly.
https://developer.apple.com/library/archive/documentation/Security/Conceptual/CodeSigningGuide/Procedures/Procedures.html https://forum.unity.com/threads/how-can-you-add-items-to-the-xcode-project-targets-info-plist-using-the-xcodeapi.330574/
https://forum.unity.com/threads/notarizing-osx-builds.588904/