nicholas-maltbie / PropHunt-Mirror

PropHunt project made using Unity and Mirror Networking
MIT License
5 stars 1 forks source link

Attempting to address steam audio distortion #43

Closed nicholas-maltbie closed 3 years ago

nicholas-maltbie commented 3 years ago

Description

Steam audio is very distorted, need to look into issue further

Disabled Realtime reflection and added some baked reflections. need to look into how level design affects these settings.

How Has This Been Tested?

Tested locally and online.

Checklist:

github-actions[bot] commented 3 years ago

Test Coverage Results for editmode: Line Coverage: 100% Link to run results: https://github.com/nicholas-maltbie/PropHunt-Mirror/actions/runs/826507477

github-actions[bot] commented 3 years ago

Test Coverage Results for playmode: Line Coverage: 36.9% Link to run results: https://github.com/nicholas-maltbie/PropHunt-Mirror/actions/runs/826507477

github-actions[bot] commented 3 years ago

Test Coverage Results for playmode: Line Coverage: 36.9% Link to run results: https://github.com/nicholas-maltbie/PropHunt-Mirror/actions/runs/828838882

github-actions[bot] commented 3 years ago

Test Coverage Results for editmode: Line Coverage: 100% Link to run results: https://github.com/nicholas-maltbie/PropHunt-Mirror/actions/runs/828838882

github-actions[bot] commented 3 years ago

Test Coverage Results for editmode: Line Coverage: 100% Link to run results: https://github.com/nicholas-maltbie/PropHunt-Mirror/actions/runs/829541650

github-actions[bot] commented 3 years ago

Test Coverage Results for playmode: Line Coverage: 36.9% Link to run results: https://github.com/nicholas-maltbie/PropHunt-Mirror/actions/runs/829541650