nicholas-maltbie / PropHunt-Mirror

PropHunt project made using Unity and Mirror Networking
MIT License
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Multiple Fizzy Steamworks #51

Closed nicholas-maltbie closed 3 years ago

nicholas-maltbie commented 3 years ago

Multiple fizzy steamworks objects are created. It is being put in Don't Destroy on Load as soon as it is created causing a new one to be created each time the main menu is opened. Change this to be created as part of the NewtorkManager when the client is started therefore only one is created.

Once this done, verify that the fizzy steamwroks communication still works as expected.