Multiple fizzy steamworks objects are created. It is being put in Don't Destroy on Load as soon as it is created causing a new one to be created each time the main menu is opened. Change this to be created as part of the NewtorkManager when the client is started therefore only one is created.
Once this done, verify that the fizzy steamwroks communication still works as expected.
Multiple fizzy steamworks objects are created. It is being put in Don't Destroy on Load as soon as it is created causing a new one to be created each time the main menu is opened. Change this to be created as part of the NewtorkManager when the client is started therefore only one is created.
Once this done, verify that the fizzy steamwroks communication still works as expected.