nicholas-maltbie / PropHunt-Mirror

PropHunt project made using Unity and Mirror Networking
MIT License
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Camera Clipping Issue #53

Closed nicholas-maltbie closed 3 years ago

nicholas-maltbie commented 3 years ago

Adjust camera frustum and the bubble of distance for camera positioning for player prop and in game characters.

Adjust frustum to have a nearer clipping bounds Adjust the camera to move more away from surfaces using a sphere collider.