nicholas-maltbie / PropHunt-Mirror

PropHunt project made using Unity and Mirror Networking
MIT License
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Player Team Selector Debugging #64

Closed nicholas-maltbie closed 3 years ago

nicholas-maltbie commented 3 years ago

Description

Removed small bug that caused player team selector to generate errors on clients.

How Has This Been Tested?

Tested locally through the use of multiple clients

Checklist:

github-actions[bot] commented 3 years ago

Test Coverage Results for playmode: Line Coverage: 31% Link to run results: https://github.com/nicholas-maltbie/PropHunt-Mirror/actions/runs/850531121

github-actions[bot] commented 3 years ago

Test Coverage Results for editmode: Line Coverage: 99.7% Link to run results: https://github.com/nicholas-maltbie/PropHunt-Mirror/actions/runs/850705982

github-actions[bot] commented 3 years ago

Test Coverage Results for playmode: Line Coverage: 31% Link to run results: https://github.com/nicholas-maltbie/PropHunt-Mirror/actions/runs/850705982

github-actions[bot] commented 3 years ago

Test Coverage Results for playmode: Line Coverage: 31% Link to run results: https://github.com/nicholas-maltbie/PropHunt-Mirror/actions/runs/850849827

github-actions[bot] commented 3 years ago

Test Coverage Results for editmode: Line Coverage: 100% Link to run results: https://github.com/nicholas-maltbie/PropHunt-Mirror/actions/runs/850849827