Open nicholas-maltbie opened 3 years ago
Look into what is causing this error and how to properly remedy it
Unloading 379 unused Assets to reduce memory usage. Loaded Objects now: 6491. Total: 13.830500 ms (FindLiveObjects: 0.602500 ms CreateObjectMapping: 0.391900 ms MarkObjects: 12.326800 ms DeleteObjects: 0.507800 ms) Accepting connection 76561198084089935 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.FizzySteam.NextServer:OnConnectionStatusChanged (Steamworks.SteamNetConnectionStatusChangedCallback_t) (at Assets/Mirror/Runtime/Transport/FizzySteamworks/NextServer.cs:74) Steamworks.Callback`1<Steamworks.SteamNetConnectionStatusChangedCallback_t>:OnRunCallback (intptr) (at Assets/Mirror/Runtime/Transport/FizzySteamworks/Dependencies/Steamworks.NET/CallbackDispatcher.cs:291) Steamworks.CallbackDispatcher:RunFrame (bool) (at Assets/Mirror/Runtime/Transport/FizzySteamworks/Dependencies/Steamworks.NET/CallbackDispatcher.cs:191) Steamworks.SteamAPI:RunCallbacks () (at Assets/Mirror/Runtime/Transport/FizzySteamworks/Dependencies/Steamworks.NET/Steam.cs:112) SteamManager:Update () (at Assets/Mirror/Runtime/Transport/FizzySteamworks/Scripts/Steamworks.NET/SteamManager.cs:169) (Filename: Assets/Mirror/Runtime/Transport/FizzySteamworks/NextServer.cs Line: 74) Connection 76561198084089935 state changed: k_ESteamNetworkingConnectionState_FindingRoute UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.FizzySteam.NextServer:OnConnectionStatusChanged (Steamworks.SteamNetConnectionStatusChangedCallback_t) (at Assets/Mirror/Runtime/Transport/FizzySteamworks/NextServer.cs:98) Steamworks.Callback`1<Steamworks.SteamNetConnectionStatusChangedCallback_t>:OnRunCallback (intptr) (at Assets/Mirror/Runtime/Transport/FizzySteamworks/Dependencies/Steamworks.NET/CallbackDispatcher.cs:291) Steamworks.CallbackDispatcher:RunFrame (bool) (at Assets/Mirror/Runtime/Transport/FizzySteamworks/Dependencies/Steamworks.NET/CallbackDispatcher.cs:191) Steamworks.SteamAPI:RunCallbacks () (at Assets/Mirror/Runtime/Transport/FizzySteamworks/Dependencies/Steamworks.NET/Steam.cs:112) SteamManager:Update () (at Assets/Mirror/Runtime/Transport/FizzySteamworks/Scripts/Steamworks.NET/SteamManager.cs:169) (Filename: Assets/Mirror/Runtime/Transport/FizzySteamworks/NextServer.cs Line: 98) Client with SteamID 76561198084089935 connected. Assigning connection id 1 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.FizzySteam.NextServer:OnConnectionStatusChanged (Steamworks.SteamNetConnectionStatusChangedCallback_t) (at Assets/Mirror/Runtime/Transport/FizzySteamworks/NextServer.cs:87) Steamworks.Callback`1<Steamworks.SteamNetConnectionStatusChangedCallback_t>:OnRunCallback (intptr) (at Assets/Mirror/Runtime/Transport/FizzySteamworks/Dependencies/Steamworks.NET/CallbackDispatcher.cs:291) Steamworks.CallbackDispatcher:RunFrame (bool) (at Assets/Mirror/Runtime/Transport/FizzySteamworks/Dependencies/Steamworks.NET/CallbackDispatcher.cs:191) Steamworks.SteamAPI:RunCallbacks () (at Assets/Mirror/Runtime/Transport/FizzySteamworks/Dependencies/Steamworks.NET/Steam.cs:112) SteamManager:Update () (at Assets/Mirror/Runtime/Transport/FizzySteamworks/Scripts/Steamworks.NET/SteamManager.cs:169) (Filename: Assets/Mirror/Runtime/Transport/FizzySteamworks/NextServer.cs Line: 87) Channel Id exceeded configured channels! Please configure more channels. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.FizzySteam.FizzySteamworks:GetMaxPacketSize (int) (at Assets/Mirror/Runtime/Transport/FizzySteamworks/FizzySteamworks.cs:241) Mirror.NetworkConnection:ValidatePacketSize (System.ArraySegment`1<byte>,int) (at Assets/Mirror/Runtime/NetworkConnection.cs:94) Mirror.NetworkConnectionToClient:Send (System.ArraySegment`1<byte>,int) (at Assets/Mirror/Runtime/NetworkConnectionToClient.cs:130) Mirror.NetworkConnection:Send<Mirror.NetworkPongMessage> (Mirror.NetworkPongMessage,int) (at Assets/Mirror/Runtime/NetworkConnection.cs:83) Mirror.NetworkTime:OnServerPing (Mirror.NetworkConnection,Mirror.NetworkPingMessage) (at Assets/Mirror/Runtime/NetworkTime.cs:66) Mirror.MessagePacking/<>c__DisplayClass5_0`2<Mirror.NetworkPingMessage, Mirror.NetworkConnection>:<WrapHandler>b__0 (Mirror.NetworkConnection,Mirror.NetworkReader,int) (at Assets/Mirror/Runtime/MessagePacking.cs:116) Mirror.NetworkConnection:UnpackAndInvoke (Mirror.NetworkReader,int) (at Assets/Mirror/Runtime/NetworkConnection.cs:156) Mirror.NetworkConnection:TransportReceive (System.ArraySegment`1<byte>,int) (at Assets/Mirror/Runtime/NetworkConnection.cs:191) Mirror.NetworkServer:OnDataReceived (int,System.ArraySegment`1<byte>,int) (at Assets/Mirror/Runtime/NetworkServer.cs:407) Mirror.FizzySteam.NextServer/<>c__DisplayClass19_0:<CreateServer>b__2 (int,byte[],int) (at Assets/Mirror/Runtime/Transport/FizzySteamworks/NextServer.cs:39) Mirror.FizzySteam.NextServer:ReceiveData () (at Assets/Mirror/Runtime/Transport/FizzySteamworks/NextServer.cs:151) Mirror.FizzySteam.FizzySteamworks:ServerEarlyUpdate () (at Assets/Mirror/Runtime/Transport/FizzySteamworks/FizzySteamworks.cs:70) Mirror.NetworkServer:NetworkEarlyUpdate () (at Assets/Mirror/Runtime/NetworkServer.cs:1321) Mirror.NetworkLoop:NetworkEarlyUpdate () (at Assets/Mirror/Runtime/NetworkLoop.cs:181) (Filename: Assets/Mirror/Runtime/Transport/FizzySteamworks/FizzySteamworks.cs Line: 241) Channel Id exceeded configured channels! Please configure more channels. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Mirror.FizzySteam.FizzySteamworks:GetMaxPacketSize (int) (at Assets/Mirror/Runtime/Transport/FizzySteamworks/FizzySteamworks.cs:241) Mirror.Transport:GetMaxBatchSize (int) (at Assets/Mirror/Runtime/Transport/Transport.cs:219) Mirror.NetworkConnectionToClient:SendBatch (int,Mirror.NetworkConnectionToClient/Batch) (at Assets/Mirror/Runtime/NetworkConnectionToClient.cs:70) Mirror.NetworkConnectionToClient:Update () (at Assets/Mirror/Runtime/NetworkConnectionToClient.cs:169) Mirror.NetworkServer:NetworkLateUpdate () (at Assets/Mirror/Runtime/NetworkServer.cs:1452) Mirror.NetworkLoop:NetworkLateUpdate () (at Assets/Mirror/Runtime/NetworkLoop.cs:188) (Filename: Assets/Mirror/Runtime/Transport/FizzySteamworks/FizzySteamworks.cs Line: 241)
May have been improved in a recent update: https://github.com/Chykary/FizzySteamworks/commit/c8d328c5a34628717ceceacd6f6980cf3063981b
Will have to investigate updating the software to resolve this issue.
Look into what is causing this error and how to properly remedy it
May have been improved in a recent update: https://github.com/Chykary/FizzySteamworks/commit/c8d328c5a34628717ceceacd6f6980cf3063981b
Will have to investigate updating the software to resolve this issue.