Open nicholas-maltbie opened 4 years ago
Seems like this feature is not yet supported in netcode. They say they will fully support it sometime in December 2020 (at least the other way of loading objects will be removed) so I can only hope this will resolve the issue. Otherwise we will need to write our own subscene loader and unloader from prefab/generated objects.
(Can convert a scene to binary information and distribute that to clients but will be a difficult process).
Seems like the proper way to handle connect and disconnect with sub scenes it to reload the scene. Here is a forum post with more information https://forum.unity.com/threads/netcode-and-subscenes-question.972954/#post-6336114