Open nicholas-maltbie opened 4 years ago
Player needs to have a 'selected' object by casting a sphere from their current view and measuring what is the first object it hits (with some wiggle rooms).
Configurable settings for view distance etc...
Player needs to have a 'selected' object by casting a sphere from their current view and measuring what is the first object it hits (with some wiggle rooms).
Configurable settings for view distance etc...