Closed GoogleCodeExporter closed 9 years ago
No, this is the place to post stuff like this - your right on ;-).
The reason for the warning is exactly that.
Player position names have changed, which needs to be corrected in the DB
because we
don't (unfortunately, in retrospect) use position IDs. This requires some SQL
scripting, which I won't do before lrb6 is official.
The sudden changes in your wood elf character is because his base properties
(those
defined in the LRB) have changed from lrb5 to 6, as you have noticed yourself.
You
can't change this, and I don't see why you want to? It wouldn't be a lrb6
player type
then... if this IS your wish I suggest changing the character in
lib/game_data_lrb6x.php.
Extra value for players was actually implemented not long ago in r99 for the
same
reason (issue 106) (it's a post v. 0.7 change).
Original comment by Nimda...@gmail.com
on 16 Jun 2009 at 10:32
Is there a proper place for discussion of ideas? I didn't see anything on your
site
outside of a direct email link to you, and I figured you had better things to
do than
read email spam. Not that this isn't doing just that :)
The reason you would want to change older players back to their pre new version
change is according to page 24:
"Any team rosters that are not ‘legal’ under the new rules can carry on
using the
players that are in the team, but any replacements should be purchased from the
new
rosters."
Original comment by meini...@gmail.com
on 16 Jun 2009 at 10:45
Darn. Never saw that in the rules review. Then I would've spent my cash on
buying
catchers for my wood elf team before switching to LRB6. :P
I dont have a solution for different "copies" of positionals, Nicholas. We
converted
our old teams straight to LRB6 with no arguments from coaches allowed. (I think
I was
the only one that got any negative impact on my team. The other coaches would've
labeled me whiner if I had complained, since I won that league. :P)
Regarding a forum for OBBLM - I've had that thought too. This tool is for issue
reporting and is not optimal for (idea) discussions. But if Nicholas is fine
with us
having discussions here - so am I. ;-)
/Daniel
Original comment by blodae@gmail.com
on 16 Jun 2009 at 11:23
I don't either see how we can support the rule of page 24. It would require two
rulesets being activated at once in obblm, which is impossible due to obblm's
design.
I don't really care where we discuss stuff. I just thought it would be a good
idea
having all posts go the same place.
After all, this is kind of a forum? Isn't it? I can't really see the big
difference
to phpbb, for example.
Plus, here you don't have to log in, which is important!
Original comment by Nimda...@gmail.com
on 16 Jun 2009 at 11:36
...if leagues want to convert to lrb6 I see no other possibility than making
house
rules which ensure fairness in the transition.
Original comment by Nimda...@gmail.com
on 16 Jun 2009 at 11:38
Yeah, I agree having two different rule sets try to remain implemented is too
hard.
That's why i was saying, give the Admin menu full control over adding skills,
stats,
and player value.
If that was possible then the site admin could go in and "downgrade" positional
players back to what they were before updating the site/team to LRB 6. No need
to
try and keep two rule sets active, it just makes one person sit down for a while
converting teams. Not ideal but likely the cleanest way.
Original comment by meini...@gmail.com
on 16 Jun 2009 at 5:49
It's easier said than done :-).
There is no where (as it is now) to define "subtractionable skills", the same
way
extra/additional skills are defined, so to say.
I would prefer for now, since there is a lot of other stuff being worked on,
that we
officially support either lrb5 and 6, but not transitions.
I can't see anywhere else this could be used expect for house rules - but there
are
tons of those, and our limit for implementing everyones request for house rules
has
to be set somewhere.
Either way, it's not a priority from my side and I'll be postponing it until
tasks
with higher priority have been resolved.
Original comment by Nimda...@gmail.com
on 16 Jun 2009 at 10:32
I think this relates to issue 124 a little bit.
Of course it would take even more to have a team with both LRB5 and LRB6.
Maybe a player's table could have an LRB column that would be LRB5 to begin
with and
when the league switches to LRB6 the players all still draw from LRB6, but
existing
players get their data from LRB5.
Original comment by funnyfin...@hotmail.com
on 1 Jul 2009 at 5:55
I really really don't want to mix rulesets since one of the fundamental obblm
design
principles is that only one ruleset is enabled/used at any time.
Original comment by Nimda...@gmail.com
on 6 Jul 2009 at 10:39
Verdict:
--------
I have decided that, since both giving full player control and mixing lrb6 with
lrb5
rules are equally (too) large jobs, converting to lrb6 from lrb5 will have to
be done
by agreeing on house rules to ensure fairness in the transition.
Original comment by Nimda...@gmail.com
on 15 Jul 2009 at 9:22
Original issue reported on code.google.com by
meini...@gmail.com
on 16 Jun 2009 at 9:53