nicholasmr / obblm

Automatically exported from code.google.com/p/obblm
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leegmgr: Some rosters don't work in botocs #171

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Some rosters don't work in BOTOCS.

I can't view the source or even save the XML to view it through handler 
because view source must be disabled in the code.

They were all working before the modules change.  It is only some rosters 
that don't work.  I can't view the source until I get home to change the 
roster php file so I can run it directly.

Original issue reported on code.google.com by funnyfin...@hotmail.com on 28 Jul 2009 at 1:46

GoogleCodeExporter commented 9 years ago
Very strange, my Ball & Chain error is back as well...

Original comment by funnyfin...@hotmail.com on 28 Jul 2009 at 1:49

GoogleCodeExporter commented 9 years ago
Nicholas, can you give me another day?  Sorry about this.  Some of these 
rosters 
that do not work look perfect.  I need to review it all tonight.

Original comment by funnyfin...@hotmail.com on 28 Jul 2009 at 2:20

GoogleCodeExporter commented 9 years ago
I was able to save the XML to view it by right clicking the link and saving it.

The problem may be how an empty skills is formatted.  It does this:

      <skills>
      </skills>

So it has an enter and like 6 lines.  I don't know why this changed and seems 
related to modules but I will fix it tonight along with the & character for 
Ball & 
Chain.

Original comment by funnyfin...@hotmail.com on 28 Jul 2009 at 2:25

GoogleCodeExporter commented 9 years ago
Hmm it actually is not that.  It is that BOTOCS does not allow above number 
16...

But I do have one roster that is not working.  Still trying to figure it out.

Original comment by funnyfin...@hotmail.com on 28 Jul 2009 at 2:57

GoogleCodeExporter commented 9 years ago
Ok was a rules.xml problem, but the & is still a problem.

Nicholas, you didn't actually fix your XML output with the special characters 
problem.

See http://ate.stuntyleeg.com/index.php?section=coachcorner&team_id=26 and 
click on 
your XML export.

This is when I added Ball & Chain to a troll.

Original comment by funnyfin...@hotmail.com on 28 Jul 2009 at 3:12

GoogleCodeExporter commented 9 years ago
Yes I did, and as far as I can see on the link both xml rosters work fine.

Original comment by Nimda...@gmail.com on 28 Jul 2009 at 8:12

GoogleCodeExporter commented 9 years ago
Is there another call I can make for skills that doesn't put the * at the end 
of an 
added skill?

Original comment by funnyfin...@hotmail.com on 28 Jul 2009 at 8:19

GoogleCodeExporter commented 9 years ago
ehh, there are no calls, players have the following properties:

    public $ach_nor_skills
    public $ach_dob_skills
    public $extra_skills

Original comment by Nimda...@gmail.com on 28 Jul 2009 at 8:41

GoogleCodeExporter commented 9 years ago
oh you know what I call the full string and then separate it.  The extra skill 
then 
ends up having a * at the end of it.

I have to correct the & in my roster tonight and replace it with & or whatever 
that may be.

Sorry this slipped.  All should be in order tonight though.

Original comment by funnyfin...@hotmail.com on 28 Jul 2009 at 8:43

GoogleCodeExporter commented 9 years ago
Ok fixed.

FYI you didn't notice it in FireFox since it does not comply to XML standards I
suppose...

Original comment by funnyfin...@hotmail.com on 28 Jul 2009 at 10:36

GoogleCodeExporter commented 9 years ago
No prob. Yes, the function you were using are for HTML roster outputting.
I see (I'm on firefox). But does this mean that my fix is invalid?

Original comment by Nimda...@gmail.com on 29 Jul 2009 at 12:35