Open JeanieDawnbringer opened 7 years ago
Minimal mp condition to restrict looping when enemy mp falls bellow minimum spellcost.
Should have a function determining min spell cost, and save this in a variable and use that instead of hardcoded value of 25
Minimal mp condition to restrict looping when enemy mp falls bellow minimum spellcost.
Should have a function determining min spell cost, and save this in a variable and use that instead of hardcoded value of 25