Closed DistantThunder closed 8 years ago
It's likely that this issue is caused by libstdc++ being bundled with Unity. Please see the according FAQ entry.
If that is not the issue, please ask for this issue to be reopened.
This seems to be fixed by version 3.
Alright then, thanks!
It appears there's a consistent compatibility issue with recent Unity (perhaps from version 5?) based games and GLXOSD: I mainly tested on the many available Kickstarter Demo out there and I have been having consistent crashes aka (core dumped)"$@" whether using 32 or 64 bit binaries of games with the corresponding GLXOSD libraries.
My setup:
Tested on: