Instead of using the encoded mesh I have lazily ported the appropriate code for generating the trunk and foliage as per its (approximate) usage. The assertions do not fire every time but are frequent enough you should be able to catch them in running the example app once or twice.
This PR should reproduce the
LineSegment
assertions issue raised previously.Instead of using the encoded mesh I have lazily ported the appropriate code for generating the trunk and foliage as per its (approximate) usage. The assertions do not fire every time but are frequent enough you should be able to catch them in running the example app once or twice.