It's possible for an object to be null and instead just be given a root location
For example, with a location path of Forest: Campfire it's possible for agents to choose not to interact with the campfire but instead perform an activity in the forest. In such a case, Forest: null will be the resulting path.
Currently game locations show up as null but should only show the root location.
The location from the attached image should display
It's possible for an object to be null and instead just be given a root location
For example, with a location path of Forest: Campfire it's possible for agents to choose not to interact with the campfire but instead perform an activity in the forest. In such a case, Forest: null will be the resulting path.
Currently game locations show up as null but should only show the root location.
The location from the attached image should display
Location: Forest
instead of
Location: Forest: null