Closed MikeMMattinson closed 2 months ago
public override string ToString()
{
string temp = $", Level: {level}";
temp += $", Health: {health}";
temp += $", Defense: {defense}";
temp += $", Attack: {attack}";
temp += $", Position: {transform.position}";
return temp;
}
Also, while update the .ToString(), fix the Enemy.ToString()
public override string ToString()
{
string temp = $"{base.ToString()}";
temp += $", Enemy: {name}";
temp += $", Spawnpoint: {"TBD"}";
return temp;
}